ProcessAssembly() public method

public ProcessAssembly ( ) : Mono.Cecil.ModuleDefinition
return Mono.Cecil.ModuleDefinition
Ejemplo n.º 1
0
        public IList <ValidationError> Validate()
        {
            // Run the weaver and gather errors and resulting module
            var errors     = new List <ValidationError>();
            var fodyHelper = new FodyHelper(projectFile.DirectoryName, assemblyPath);
            var module     = fodyHelper.ProcessAssembly();
            var allTypes   = module.GetTypes().Select(t => t.FullName).ToSet(StringComparer.Ordinal);

            if (fodyHelper.WeaverException != null)
            {
                errors.Add(WeaverCrashed(fodyHelper.WeaverException));
            }

            // Compare actual results with expected results and compile an error list
            var actualErrors       = new List <string>(fodyHelper.Errors);
            var actualWarnings     = new List <string>(fodyHelper.Warnings);
            var expectedErrors     = new List <string>(expectedResults.ExpectedErrors);
            var expectedWarnings   = new List <string>(expectedResults.ExpectedWarnings);
            var unexpectedErrors   = new List <string>();
            var unexpectedWarnings = new List <string>();

            // For every actual error and warning, check the list of expected errors/warnings.
            // If an expected pattern matches the actual, remove the expected pattern from the list.
            // Otherwise, add the actual to a list of unexpected messages.
            //
            // A valid assembly, then, is one which leaves all lists of expected and unexpected messages
            // empty.
            for (var i = actualErrors.Count; i > 0; --i)
            {
                Check(expectedErrors, unexpectedErrors, actualErrors[i - i]);
            }

            for (var i = actualWarnings.Count; i > 0; --i)
            {
                Check(expectedWarnings, unexpectedWarnings, actualWarnings[i - 1]);
            }

            foreach (var expectedType in expectedResults.IncludedClasses)
            {
                if (allTypes.Contains(expectedType))
                {
                    continue;
                }

                errors.Add(ExpectedTypeMissing(expectedType));
            }

            foreach (var excludedType in expectedResults.ExcludedClasses)
            {
                if (!allTypes.Contains(excludedType))
                {
                    continue;
                }

                errors.Add(ExcludedTypePresent(excludedType));
            }

            foreach (var unexpectedError in unexpectedErrors)
            {
                errors.Add(UnexpectedError(unexpectedError));
            }

            foreach (var unexpectedWarning in unexpectedWarnings)
            {
                errors.Add(UnexpectedWarning(unexpectedWarning));
            }

            foreach (var expectedError in expectedErrors)
            {
                errors.Add(ExpectedErrorMissing(expectedError));
            }

            foreach (var expectedWarning in expectedWarnings)
            {
                errors.Add(ExpectedWarningMissing(expectedWarning));
            }

            if (expectedResults.Script != null)
            {
                errors.AddRange(RunScript(module));
            }

            logger.Debug("Assembly {0} validation finished with {1} errors.", assemblyPath, errors.Count);

            return(errors);
        }
Ejemplo n.º 2
0
        public IList<ValidationError> Validate()
        {
            // Run the weaver and gather errors and resulting module
            var errors = new List<ValidationError>();
            var fodyHelper = new FodyHelper(projectFile.DirectoryName, assemblyPath);
            var module = fodyHelper.ProcessAssembly();
            var allTypes = module.GetTypes().Select(t => t.FullName).ToSet(StringComparer.Ordinal);

            if (fodyHelper.WeaverException != null)
            {
                errors.Add(WeaverCrashed(fodyHelper.WeaverException));
            }

            // Compare actual results with expected results and compile an error list
            var actualErrors = new List<string>(fodyHelper.Errors);
            var actualWarnings = new List<string>(fodyHelper.Warnings);
            var expectedErrors = new List<string>(expectedResults.ExpectedErrors);
            var expectedWarnings = new List<string>(expectedResults.ExpectedWarnings);
            var unexpectedErrors = new List<string>();
            var unexpectedWarnings = new List<string>();

            // For every actual error and warning, check the list of expected errors/warnings.
            // If an expected pattern matches the actual, remove the expected pattern from the list.
            // Otherwise, add the actual to a list of unexpected messages.
            //
            // A valid assembly, then, is one which leaves all lists of expected and unexpected messages
            // empty.
            for (var i = actualErrors.Count; i > 0; --i)
            {
                Check(expectedErrors, unexpectedErrors, actualErrors[i - i]);
            }

            for (var i = actualWarnings.Count; i > 0; --i)
            {
                Check(expectedWarnings, unexpectedWarnings, actualWarnings[i - 1]);
            }

            foreach (var expectedType in expectedResults.IncludedClasses)
            {
                if (allTypes.Contains(expectedType))
                {
                    continue;
                }

                errors.Add(ExpectedTypeMissing(expectedType));
            }

            foreach (var excludedType in expectedResults.ExcludedClasses)
            {
                if (!allTypes.Contains(excludedType))
                {
                    continue;
                }

                errors.Add(ExcludedTypePresent(excludedType));
            }

            foreach (var unexpectedError in unexpectedErrors)
            {
                errors.Add(UnexpectedError(unexpectedError));
            }

            foreach (var unexpectedWarning in unexpectedWarnings)
            {
                errors.Add(UnexpectedWarning(unexpectedWarning));
            }

            foreach (var expectedError in expectedErrors)
            {
                errors.Add(ExpectedErrorMissing(expectedError));
            }

            foreach (var expectedWarning in expectedWarnings)
            {
                errors.Add(ExpectedWarningMissing(expectedWarning));
            }

            if (expectedResults.Script != null)
            {
                errors.AddRange(RunScript(module));
            }

            logger.Debug("Assembly {0} validation finished with {1} errors.", assemblyPath, errors.Count);

            return errors;
        }