public override void SetupVoxelMaterial(MyEffectVoxels effect, MyRenderVoxelBatch batch)
 {
     effect.UpdateVoxelMultiTextures(MyRender.OverrideVoxelMaterial ?? batch.Material0, MyRender.OverrideVoxelMaterial ?? batch.Material1, MyRender.OverrideVoxelMaterial ?? batch.Material2);
 }