public override void SetupVoxelMaterial(MyEffectVoxels effect, MyRenderVoxelBatch batch) { effect.UpdateVoxelMultiTextures(MyRender.OverrideVoxelMaterial ?? batch.Material0, MyRender.OverrideVoxelMaterial ?? batch.Material1, MyRender.OverrideVoxelMaterial ?? batch.Material2); }