Пример #1
0
        public void Write(BitStream stream)
        {
            // TODO: this is suboptimal
            if (stream == null || m_writeData == null)
            {
                if (stream == null)
                {
                    Debug.Fail("BitReaderWriter - Write - stream is null");
                }
                if (m_writeData == null)
                {
                    Debug.Fail("BitReaderWriter - Write - m_writeData is null");
                }
                return;
            }

            // Store old bit position
            int pos = stream.BitPosition;

            // Write data
            m_writeData.Serialize(stream, false);

            // Measure data len
            int len = stream.BitPosition - pos;

            // Restore old position
            stream.SetBitPositionWrite(pos);

            // Write data len
            stream.WriteVariant((uint)len);

            // Write data again
            m_writeData.Serialize(stream, false);
        }
Пример #2
0
        public void Write(BitStream stream)
        {
            // TODO: this is suboptimal
            if (stream == null || m_writeData == null)
            {
                if (stream == null)
                    Debug.Fail("BitReaderWriter - Write - stream is null");
                if ( m_writeData == null)
                    Debug.Fail("BitReaderWriter - Write - m_writeData is null");
                return;
            }

            // Store old bit position
            int pos = stream.BitPosition;

            // Write data
            m_writeData.Serialize(stream, false);

            // Measure data len
            int len = stream.BitPosition - pos;

            // Restore old position
            stream.SetBitPositionWrite(pos);

            // Write data len
            stream.WriteVariant((uint)len);

            // Write data again
            m_writeData.Serialize(stream, false);
        }
Пример #3
0
        public void Write(BitStream stream)
        {
            // TODO: this is suboptimal

            // Store old bit position
            int pos = stream.BitPosition;

            // Write data
            m_writeData.Serialize(stream, false);

            // Measure data len
            int len = stream.BitPosition - pos;

            // Restore old position
            stream.SetBitPositionWrite(pos);

            // Write data len
            stream.WriteVariant((uint)len);

            // Write data again
            m_writeData.Serialize(stream, false);
        }
Пример #4
0
        public void Write(BitStream stream)
        {
            // TODO: this is suboptimal

            // Store old bit position
            int pos = stream.BitPosition;

            // Write data
            m_writeData.Serialize(stream, false);

            // Measure data len
            int len = stream.BitPosition - pos;

            // Restore old position
            stream.SetBitPositionWrite(pos);

            // Write data len
            stream.WriteVariant((uint)len);

            // Write data again
            m_writeData.Serialize(stream, false);
        }
Пример #5
0
 public static void WriteTypeId(this VRage.Library.Collections.BitStream stream, TypeId typeId)
 {
     stream.WriteVariant((uint)typeId.Value);
 }
Пример #6
0
 public static void WriteNetworkId(this VRage.Library.Collections.BitStream stream, NetworkId networkId)
 {
     stream.WriteVariant((uint)networkId.Value);
 }
Пример #7
0
        /// <summary>
        /// Serializes id to hash list.
        /// Server sends the hashlist to client, client reorders type table to same order as server.
        /// </summary>
        public void Serialize(BitStream stream)
        {
            if (stream.Writing)
            {
                stream.WriteVariant((uint)m_idToType.Count);
                for (int i = 0; i < m_idToType.Count; i++)
                {
                    stream.WriteInt32(m_idToType[i].TypeHash);
                }
            }
            else
            {
                int count = (int)stream.ReadUInt32Variant();

                Debug.Assert(m_idToType.Count == count, "Number of received types does not match number of registered types");

                m_staticEventTable = new MyEventTable(null);
                for (int i = 0; i < count; i++)
                {
                    int typeHash = stream.ReadInt32();
                    Debug.Assert(m_hashLookup.ContainsKey(typeHash), "Type hash not found!");
                    var type = m_hashLookup[typeHash];
                    m_idToType[i] = type;
                    m_staticEventTable.AddStaticEvents(type.Type);
                }
            }
        }