/// <summary>
 /// The GetHeadsetAngularVelocity method is used to determine the current angular velocity of the headset.
 /// </summary>
 /// <returns>A Vector3 containing the current angular velocity of the headset.</returns>
 public static Vector3 GetHeadsetAngularVelocity()
 {
     return(VRTK_SDK_Bridge.GetHeadsetAngularVelocity());
 }