public BezierCurve(Punkt pt0, Punkt pt1, Punkt pt2, Punkt pt3) { _ptX0 = pt0.X; _ptX1 = pt1.X; _ptX2 = pt2.X; _ptX3 = pt3.X; _ptY0 = pt0.Y; _ptY1 = pt1.Y; _ptY2 = pt2.Y; _ptY3 = pt3.Y; }
public BezierCurve(Punkt pt0, Punkt pt1, Punkt pt2, Punkt pt3) { pt_x0 = pt0.X; pt_x1 = pt1.X; pt_x2 = pt2.X; pt_x3 = pt3.X; pt_y0 = pt0.Y; pt_y1 = pt1.Y; pt_y2 = pt2.Y; pt_y3 = pt3.Y; }
public Zeiger(Punkt anfang, Punkt ende) { Anfang = anfang; Ende = ende; }
public Punkt Clone() { var p = new Punkt(X, Y); return(p); }
public void SetPosition(Punkt linksOben) => _linksOben = linksOben.Clone();
public Rechteck(Punkt linksOben, double b, double h) { _linksOben = linksOben; _breite = b; _hoehe = h; }
public Zeiger(Punkt anfang, Punkt ende) { _anfang = anfang; _ende = ende; }