public BezierCurve(Punkt pt0, Punkt pt1, Punkt pt2, Punkt pt3)
        {
            _ptX0 = pt0.X;
            _ptX1 = pt1.X;
            _ptX2 = pt2.X;
            _ptX3 = pt3.X;

            _ptY0 = pt0.Y;
            _ptY1 = pt1.Y;
            _ptY2 = pt2.Y;
            _ptY3 = pt3.Y;
        }
예제 #2
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        public BezierCurve(Punkt pt0, Punkt pt1, Punkt pt2, Punkt pt3)
        {
            pt_x0 = pt0.X;
            pt_x1 = pt1.X;
            pt_x2 = pt2.X;
            pt_x3 = pt3.X;

            pt_y0 = pt0.Y;
            pt_y1 = pt1.Y;
            pt_y2 = pt2.Y;
            pt_y3 = pt3.Y;
        }
예제 #3
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 public Zeiger(Punkt anfang, Punkt ende)
 {
     Anfang = anfang;
     Ende   = ende;
 }
예제 #4
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        public Punkt Clone()
        {
            var p = new Punkt(X, Y);

            return(p);
        }
예제 #5
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 public void SetPosition(Punkt linksOben) => _linksOben      = linksOben.Clone();
예제 #6
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 public Rechteck(Punkt linksOben, double b, double h)
 {
     _linksOben = linksOben;
     _breite    = b;
     _hoehe     = h;
 }
예제 #7
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 public Zeiger(Punkt anfang, Punkt ende)
 {
     _anfang = anfang;
     _ende   = ende;
 }