Пример #1
0
 void UpdateMemSize()
 {
     memSizeSystem       = SystemInfo.systemMemorySize;
     memSizeGraphic      = SystemInfo.graphicsMemorySize;
     memSizeGC           = 1.0f * System.GC.GetTotalMemory(false) / 1024 / 1024;
     memSizeUsedHeap     = WrapperUnityVersion.UsedHeapMegaSize();
     memSizeMonoHeap     = WrapperUnityVersion.MonoHeapMegaSize();
     memSizeMonoUsedHeap = WrapperUnityVersion.MonoUsedMegaSize();
 }
Пример #2
0
 private void UpdateMemSize()
 {
     this.memSizeSystem       = SystemInfo.get_systemMemorySize();
     this.memSizeGraphic      = SystemInfo.get_graphicsMemorySize();
     this.memSizeGC           = ((1f * GC.GetTotalMemory(false)) / 1024f) / 1024f;
     this.memSizeUsedHeap     = WrapperUnityVersion.UsedHeapMegaSize();
     this.memSizeMonoHeap     = WrapperUnityVersion.MonoHeapMegaSize();
     this.memSizeMonoUsedHeap = WrapperUnityVersion.MonoUsedMegaSize();
 }