Пример #1
0
 private void OnDraw(CanvasControl sender, CanvasDrawEventArgs args)
 {
     using (var ugContext = new UGContext(_canvasControl.Device, args.DrawingSession, RenderSize))
     {
         DrawOverride(ugContext);
     }
 }
Пример #2
0
 public UGPath(IUGContext context)
 {
     _context = (UGContext)context;
 }