Пример #1
0
 public C4Action(C4Actor aActing, C4GameState aState, int x, int y) : base(aActing)
 {
     this._incomingState = aState;
     this._x             = x;
     this._y             = y;
 }
Пример #2
0
 public C4GameState(C4GameState aOtherGameState, C4Actor aJustActed, AbstractActor[,] aGrid) : base(aOtherGameState.PlayerAName, aOtherGameState.PlayerBName, aJustActed, aGrid)
 {
 }