Ejemplo n.º 1
0
 public C4Action(C4Actor aActing, C4GameState aState, int x, int y) : base(aActing)
 {
     this._incomingState = aState;
     this._x             = x;
     this._y             = y;
 }
Ejemplo n.º 2
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 public C4GameState(C4GameState aOtherGameState, C4Actor aJustActed, AbstractActor[,] aGrid) : base(aOtherGameState.PlayerAName, aOtherGameState.PlayerBName, aJustActed, aGrid)
 {
 }