Пример #1
0
        void Start()
        {
            if (!isLocalPlayer)
            {
                //  cam.enabled = false;
                cam2.enabled = false;
                return;
                // GetComponent<Rigidbody>().position = new Vector3(100,100,200);
            }

            // cam.targetTexture.width = 1024;
            // cam.targetTexture.height = 768;
            // cam.targetTexture.width = 640;
            // cam.targetTexture.height = 480;
            // cam.targetTexture.width = 320;
            //  cam.targetTexture.height = 240;
            // cam.Render();
            //  ros = new ROSBridgeWebSocketConnection ("ws://localhost", 9090);
            //  ros.AddPublisher (typeof(CompressedImageMsg));
            //  ros.Connect ();
            // cam.Render();
            m_Car = GetComponent <CarController>();
            s     = new Steering();
            s.Start();
            Vector3 init = new Vector3(195, 5, -116);

            transform.position = init;
            transform.rotation = Quaternion.Euler(0, -110, 0);
            //   m_Car = GetComponent<CarController>();
            //    s = new Steering();
            //    s.Start();
        }
 private void Awake()
 {
     // get the car controller
     m_Car = GetComponent <CarController>();
     s     = new Steering();
     s.Start();
 }
Пример #3
0
 private void Awake()
 {
     m_Car = GetComponent <CarController>();
     s     = new Steering();
     s.Start();
     HighLevelControl = 0; // 0 - straight, 1 - left, 2 - right
 }
        // private WaypointTracker wpt;

        private void Awake()
        {
            // get the car controller
            m_Car = GetComponent <CarController>();
            s     = new Steering();
            s.Start();
            // wpt = new WaypointTracker();
        }
Пример #5
0
 private void Awake()
 {
     m_Car = GetComponent <CarController>();
     s     = new Steering(m_Car);
     s.Start();
 }