// Update is called once per frame void Update() { fpc.ChangeMouseSensitivity(PlayerPrefs.GetFloat("MouseSensitivity", 2), PlayerPrefs.GetFloat("MouseSensitivity", 2)); }
// Update is called once per frame void Update() { fpc.ChangeMouseSensitivity(PlayerPrefs.GetFloat("MouseSensitivity", 2), PlayerPrefs.GetFloat("MouseSensitivity", 2)); }