private void UnityModLoaderForm_FormClosing(object sender, FormClosingEventArgs e) { //Properties.Settings.Default.Save(); Log.Writer.Close(); param.LastSelectedSkin = skinSetBox.SelectedIndex; param.Sync(config.GameInfo); param.Save(); }
private void UnityModLoaderForm_FormClosing(object sender, FormClosingEventArgs e) { if (config == null) { return; } //Properties.Settings.Default.Save(); param.Sync(config.GameInfo); param.Save(); }
private void UnityModLoaderForm_FormClosing(object sender, FormClosingEventArgs e) { if (config == null) { return; } Log.Writer.Close(); param.LastSelectedSkin = skinSetBox.SelectedIndex; param.Sync(config.GameInfo); param.Save(); }