Beispiel #1
0
 private void UnityModLoaderForm_FormClosing(object sender, FormClosingEventArgs e)
 {
     //Properties.Settings.Default.Save();
     Log.Writer.Close();
     param.LastSelectedSkin = skinSetBox.SelectedIndex;
     param.Sync(config.GameInfo);
     param.Save();
 }
Beispiel #2
0
 private void UnityModLoaderForm_FormClosing(object sender, FormClosingEventArgs e)
 {
     if (config == null)
     {
         return;
     }
     //Properties.Settings.Default.Save();
     param.Sync(config.GameInfo);
     param.Save();
 }
 private void UnityModLoaderForm_FormClosing(object sender, FormClosingEventArgs e)
 {
     if (config == null)
     {
         return;
     }
     Log.Writer.Close();
     param.LastSelectedSkin = skinSetBox.SelectedIndex;
     param.Sync(config.GameInfo);
     param.Save();
 }