Пример #1
0
        /// <summary>
        /// 挑战竞技场
        /// </summary>
        /// <param name="CChallengeInfo">挑战信息</param>
        /// <returns></returns>
        public bool SendMsgSceneSystemGC2GMReqChallengeArenaRole(CChallengeInfo challengeID, CBMsgSceneSystemGC2GMReqChallengeArenaRole cb)
        {
            CMsgSceneSystemGC2GMReqChallengeArenaRole msgReq = new CMsgSceneSystemGC2GMReqChallengeArenaRole(challengeID);

            CMsgSceneSystemGM2GCAckChallengeArenaRole.s_cb = cb;
            return(CGameClient.Singleton.SendMsg(msgReq));
        }
Пример #2
0
 public CMsgSceneSystemGC2GMReqChallengeArenaRole(CChallengeInfo challengeID)
     : base(CServerType.SRVTYPE_GAMESERVER, CFuncType.EFUNCTYPE_SCENESYSTEM, CSceneSystemMsgNumID.EMSGNUMID_SCENESYSTEM_GC2GM_REQ_CHALLENGE_ARENA_ROLE)
 {
     m_challengeID = challengeID;
 }