Пример #1
0
 /// <summary>
 /// add a given Object into bookmark
 /// </summary>
 /// <param name="toSave"></param>
 /// <returns></returns>
 public static bool AddToBookMark(UnityEngine.Object toSave)
 {
     PeekSerializeObject.AddNewBookMark(toSave);
     PeekSerializeObject.RemoveSelectedWithoutDuplicate(toSave);
     PeekSerializeObject.Save();
     return(true);
 }
Пример #2
0
 public static bool AddSelectionToBookMark()
 {
     for (int i = 0; i < Selection.objects.Length; i++)
     {
         if (Selection.objects[i] != null)
         {
             PeekSerializeObject.AddNewBookMark(Selection.objects[i]);
             PeekSerializeObject.RemoveSelectedWithoutDuplicate(Selection.objects[i]);
             PeekSerializeObject.Save(1f);
         }
     }
     return(true);
 }
Пример #3
0
 public static void SaveToBookMark(UnityEngine.Object toSelect, int index)
 {
     PeekSerializeObject.AddNewBookMark(toSelect);
     PeekSerializeObject.RemoveSelectedWithoutDuplicateAt(index);
     PeekSerializeObject.Save();
 }