Пример #1
0
        private void LoadStates(Transform container, List<State> states)
        {
            if (container == null || states == null || states.Count == 0)
            {
                return;
            }

            foreach (var state in states)
            {
                var stateContainer = Instantiate(StatePrefab);
                container.AppendChild(stateContainer);
                foreach (var literal in state.Elements)
                {
                    var stateElement = Instantiate(LiteralPrefab);
                    var script = stateElement.GetComponent<StateElementComponent>();
                    script.SetData(literal.Key, literal.Value == 0);
                    stateContainer.AppendChild(stateElement);
                }
            }
        }