Пример #1
0
 static public int RemoveBadge(IntPtr l)
 {
     try {
         UnityEngine.WSA.Tile self = (UnityEngine.WSA.Tile)checkSelf(l);
         self.RemoveBadge();
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Пример #2
0
 public void RemoveBadge()
 {
     Tile.RemoveBadge(this.m_TileId);
 }