private static Texture2D GetCurvePreviewFilled(int previewWidth, int previewHeight, bool useCurveRanges, Rect curveRanges, AnimationCurve curve, Color color, Color topFillColor, Color bottomFillColor) { return(AnimationCurvePreviewCache.GetCurvePreviewFilled_Injected(previewWidth, previewHeight, useCurveRanges, ref curveRanges, curve, ref color, ref topFillColor, ref bottomFillColor)); }