Пример #1
0
        private void RepaintSceneHierarchy()
        {
            List <SceneHierarchyWindow> sceneUIs = SceneHierarchyWindow.GetAllSceneHierarchyWindows();

            foreach (SceneHierarchyWindow sceneUI in sceneUIs)
            {
                sceneUI.Repaint();
            }
        }
        private void RepaintSceneHierarchy()
        {
            List <SceneHierarchyWindow> allSceneHierarchyWindows = SceneHierarchyWindow.GetAllSceneHierarchyWindows();

            foreach (SceneHierarchyWindow current in allSceneHierarchyWindows)
            {
                current.Repaint();
            }
        }
        internal static void RebuildStageHeaderInAll()
        {
            var sceneHierarchyWindows = SceneHierarchyWindow.GetAllSceneHierarchyWindows();

            foreach (SceneHierarchyWindow sceneHierarchyWindow in sceneHierarchyWindows)
            {
                sceneHierarchyWindow.RebuildStageHeader();
            }
        }
        internal static void ReloadAllHierarchyWindows()
        {
            var sceneHierarchyWindows = SceneHierarchyWindow.GetAllSceneHierarchyWindows();

            foreach (SceneHierarchyWindow sceneHierarchyWindow in sceneHierarchyWindows)
            {
                sceneHierarchyWindow.ReloadData();
            }
        }
Пример #5
0
        static void RepaintHierarchyWindowsAfterPaste()
        {
            if (SceneHierarchyWindow.lastInteractedHierarchyWindow == null)
            {
                return;
            }


            foreach (var win in SceneHierarchyWindow.GetAllSceneHierarchyWindows())
            {
                win.Repaint();
            }
        }
Пример #6
0
 public static void PingObject(int targetInstanceID)
 {
     foreach (SceneHierarchyWindow window in SceneHierarchyWindow.GetAllSceneHierarchyWindows())
     {
         bool ping = true;
         window.FrameObject(targetInstanceID, ping);
     }
     foreach (ProjectBrowser browser in ProjectBrowser.GetAllProjectBrowsers())
     {
         bool flag2 = true;
         browser.FrameObject(targetInstanceID, flag2);
     }
 }
Пример #7
0
 public static void PingObject(int targetInstanceID)
 {
     foreach (SceneHierarchyWindow current in SceneHierarchyWindow.GetAllSceneHierarchyWindows())
     {
         bool ping = true;
         current.FrameObject(targetInstanceID, ping);
     }
     foreach (ProjectBrowser current2 in ProjectBrowser.GetAllProjectBrowsers())
     {
         bool ping2 = true;
         current2.FrameObject(targetInstanceID, ping2);
     }
 }