internal static Hash128 GetSelectedObjectGITextureHash(GITextureType textureType) { Hash128 result = default(Hash128); LightmapVisualizationUtility.GetSelectedObjectGITextureHashInternal(textureType, ref result); return(result); }
internal static Hash128 GetSelectedObjectGITextureHash(GITextureType textureType) { Hash128 result = default(Hash128); LightmapVisualizationUtility.GetSelectedObjectGITextureHashInternal(textureType, ref result); return(result); }