public static void OpenDialog(string title, Action convertToTrunkAssetsAction, Action convertToPackageAssetsAction)
        {
            GUIDConverterMainDialog wnd = GetWindow <GUIDConverterMainDialog>(title);

            wnd.Init(convertToTrunkAssetsAction, convertToPackageAssetsAction);
            wnd.Show();
        }
Пример #2
0
        public static void OpenGUIDConverterDialog()
        {
            if (CheckIsEditorPlaying(true))
            {
                return;
            }

            GUIDConverterMainDialog.OpenDialog(kAssetGUIDConverterName, () => StartConversion(), () => StartConversion(true));
        }