public static void OpenDialog(string title, Action convertToTrunkAssetsAction, Action convertToPackageAssetsAction) { GUIDConverterMainDialog wnd = GetWindow <GUIDConverterMainDialog>(title); wnd.Init(convertToTrunkAssetsAction, convertToPackageAssetsAction); wnd.Show(); }
public static void OpenGUIDConverterDialog() { if (CheckIsEditorPlaying(true)) { return; } GUIDConverterMainDialog.OpenDialog(kAssetGUIDConverterName, () => StartConversion(), () => StartConversion(true)); }