Пример #1
0
        public PackageDowngradeButton(AssetStoreDownloadManager assetStoreDownloadManager, AssetStoreCache assetStoreCache, PackageDatabase packageDatabase)
        {
            m_AssetStoreDownloadManager = assetStoreDownloadManager;
            m_AssetStoreCache           = assetStoreCache;
            m_PackageDatabase           = packageDatabase;

            m_Element.SetIcon("warning");
        }
Пример #2
0
        private void ResolveDependencies()
        {
            var container = ServicesContainer.instance;

            m_ResourceLoader            = container.Resolve <ResourceLoader>();
            m_AssetStoreCachePathProxy  = container.Resolve <AssetStoreCachePathProxy>();
            m_UpmCacheRootClient        = container.Resolve <UpmCacheRootClient>();
            m_ApplicationProxy          = container.Resolve <ApplicationProxy>();
            m_AssetStoreDownloadManager = container.Resolve <AssetStoreDownloadManager>();
            m_ClientProxy = container.Resolve <ClientProxy>();
        }
 public PackageCancelDownloadButton(AssetStoreDownloadManager assetStoreDownloadManager, PackageDatabase packageDatabase, bool isIconButton = false)
 {
     m_AssetStoreDownloadManager = assetStoreDownloadManager;
     m_PackageDatabase           = packageDatabase;
     m_IsIconButton = isIconButton;
     if (isIconButton)
     {
         element.AddToClassList("cancelIcon");
         element.AddToClassList("icon");
     }
 }
Пример #4
0
        private void ResolveDependencies()
        {
            var container = ServicesContainer.instance;

            m_Application = container.Resolve <ApplicationProxy>();
            m_AssetStoreDownloadManager = container.Resolve <AssetStoreDownloadManager>();
            m_AssetStoreCache           = container.Resolve <AssetStoreCache>();
            m_PackageManagerPrefs       = container.Resolve <PackageManagerPrefs>();
            m_PackageDatabase           = container.Resolve <PackageDatabase>();
            m_PageManager       = container.Resolve <PageManager>();
            m_UnityConnectProxy = container.Resolve <UnityConnectProxy>();
        }
Пример #5
0
        public InProgressDropdown(ResourceLoader resourceLoader,
                                  PackageFiltering packageFiltering,
                                  UpmClient upmClient,
                                  AssetStoreDownloadManager assetStoreDownloadManager,
                                  PackageDatabase packageDatabase,
                                  PageManager packageManager)
        {
            ResolveDependencies(resourceLoader, packageFiltering, upmClient, assetStoreDownloadManager, packageDatabase, packageManager);
            styleSheets.Add(m_ResourceLoader.inProgressDropdownStyleSheet);

            m_Height = 0;
            Refresh();
        }
Пример #6
0
 private void ResolveDependencies(ResourceLoader resourceLoader,
                                  PackageFiltering packageFiltering,
                                  UpmClient upmClient,
                                  AssetStoreDownloadManager assetStoreDownloadManager,
                                  PackageDatabase packageDatabase,
                                  PageManager packageManager)
 {
     m_ResourceLoader            = resourceLoader;
     m_PackageFiltering          = packageFiltering;
     m_UpmClient                 = upmClient;
     m_AssetStoreDownloadManager = assetStoreDownloadManager;
     m_PackageDatabase           = packageDatabase;
     m_PageManager               = packageManager;
 }
Пример #7
0
        private void ResolveDependencies()
        {
            var container = ServicesContainer.instance;

            m_ResourceLoader            = container.Resolve <ResourceLoader>();
            m_Application               = container.Resolve <ApplicationProxy>();
            m_PackageDatabase           = container.Resolve <PackageDatabase>();
            m_PageManager               = container.Resolve <PageManager>();
            m_PackageManagerPrefs       = container.Resolve <PackageManagerPrefs>();
            m_AssetStoreClient          = container.Resolve <AssetStoreClient>();
            m_AssetStoreDownloadManager = container.Resolve <AssetStoreDownloadManager>();
            m_AssetStoreCache           = container.Resolve <AssetStoreCache>();
            m_AssetStoreCallQueue       = container.Resolve <AssetStoreCallQueue>();
            m_PackageFiltering          = container.Resolve <PackageFiltering>();
        }
Пример #8
0
        private void ResolveDependencies()
        {
            var container = ServicesContainer.instance;

            m_ResourceLoader            = container.Resolve <ResourceLoader>();
            m_Application               = container.Resolve <ApplicationProxy>();
            m_UnityConnect              = container.Resolve <UnityConnectProxy>();
            m_PackageFiltering          = container.Resolve <PackageFiltering>();
            m_PackageDatabase           = container.Resolve <PackageDatabase>();
            m_PageManager               = container.Resolve <PageManager>();
            m_UpmClient                 = container.Resolve <UpmClient>();
            m_AssetStoreDownloadManager = container.Resolve <AssetStoreDownloadManager>();
            m_SettingsProxy             = container.Resolve <PackageManagerProjectSettingsProxy>();
            m_IOProxy = container.Resolve <IOProxy>();
        }
        public ServicesContainer()
        {
            // In the constructor we only need to worry about creating a brand new instance.
            // In the case of assembly reload, a deserialize step will automatically happen after the constructor
            // to restore all the serializable states/services and we don't need to worry about that
            m_HttpClientFactory    = new HttpClientFactory();
            m_UnityOAuthProxy      = new UnityOAuthProxy();
            m_SelectionProxy       = new SelectionProxy();
            m_AssetDatabaseProxy   = new AssetDatabaseProxy();
            m_UnityConnectProxy    = new UnityConnectProxy();
            m_ApplicationProxy     = new ApplicationProxy();
            m_EditorAnalyticsProxy = new EditorAnalyticsProxy();
            m_IOProxy       = new IOProxy();
            m_SettingsProxy = new PackageManagerProjectSettingsProxy();
            m_ClientProxy   = new ClientProxy();

            m_ResourceLoader   = new ResourceLoader();
            m_ExtensionManager = new ExtensionManager();

            m_AssetStoreCache           = new AssetStoreCache();
            m_AssetStoreClient          = new AssetStoreClient();
            m_AssetStoreOAuth           = new AssetStoreOAuth();
            m_AssetStoreUtils           = new AssetStoreUtils();
            m_AssetStoreRestAPI         = new AssetStoreRestAPI();
            m_AssetStoreDownloadManager = new AssetStoreDownloadManager();
            m_AssetStoreCallQueue       = new AssetStoreCallQueue();
            m_AssetStoreCachePathProxy  = new AssetStoreCachePathProxy();

            m_UpmCache           = new UpmCache();
            m_UpmClient          = new UpmClient();
            m_UpmRegistryClient  = new UpmRegistryClient();
            m_UpmCacheRootClient = new UpmCacheRootClient();

            m_PackageFiltering    = new PackageFiltering();
            m_PackageManagerPrefs = new PackageManagerPrefs();

            m_PackageDatabase = new PackageDatabase();
            m_PageManager     = new PageManager();

            // Since dictionaries doesn't survive through serialization, we always re-create the default registration
            m_RegisteredObjects = new Dictionary <Type, object>();
            RegisterDefaultServices();

            m_DependenciesResolved = false;
            m_InitializeState      = State.NotInitialized;
        }
Пример #10
0
 public PackageCancelDownloadButton(AssetStoreDownloadManager assetStoreDownloadManager, PackageDatabase packageDatabase)
 {
     m_AssetStoreDownloadManager = assetStoreDownloadManager;
     m_PackageDatabase           = packageDatabase;
 }
Пример #11
0
 public PackageDownloadButton(AssetStoreDownloadManager assetStoreDownloadManager, AssetStoreCache assetStoreCache, PackageDatabase packageDatabase)
 {
     m_AssetStoreDownloadManager = assetStoreDownloadManager;
     m_AssetStoreCache           = assetStoreCache;
     m_PackageDatabase           = packageDatabase;
 }