internal void InstantiateInternal(Entity srcEntity, Entity *outputEntities, int count)
 {
     BeforeStructuralChange();
     EntityComponentStore->AssertEntitiesExist(&srcEntity, 1);
     EntityManagerCreateDestroyEntitiesUtility.InstantiateEntities(srcEntity, outputEntities, count,
                                                                   EntityComponentStore, ManagedComponentStore);
 }
Пример #2
0
 private void InstantiateInternal(Entity srcEntity, Entity *outputEntities, int count)
 {
     CheckAccess();
     EntityManagerCreateDestroyEntitiesUtility.InstantiateEntities(srcEntity, outputEntities, count,
                                                                   EntityComponentStore, ManagedComponentStore);
 }