internal void InstantiateInternal(Entity srcEntity, Entity *outputEntities, int count) { BeforeStructuralChange(); EntityComponentStore->AssertEntitiesExist(&srcEntity, 1); EntityManagerCreateDestroyEntitiesUtility.InstantiateEntities(srcEntity, outputEntities, count, EntityComponentStore, ManagedComponentStore); }
private void InstantiateInternal(Entity srcEntity, Entity *outputEntities, int count) { CheckAccess(); EntityManagerCreateDestroyEntitiesUtility.InstantiateEntities(srcEntity, outputEntities, count, EntityComponentStore, ManagedComponentStore); }