public void Execute()
 {
     *OutChunkCount = ChunkIterationUtility.CalculateChunkCount(MatchingArchetypes, ref Filter);
 }
Пример #2
0
 /// <summary>
 /// Calculates the total number of chunks this iterator can access.
 /// </summary>
 /// <returns>Number of chunks that can be accessed.</returns>
 internal int CalculateChunkCount()
 {
     return(ChunkIterationUtility.CalculateChunkCount(m_MatchingArchetypeList, ref m_Filter));
 }