Пример #1
0
        public Editeur_MapVV(Game1 game1, GraphicsDeviceManager graphics, ContentManager Content)
        {
            game1.IsMouseVisible = false;
            oldkey = Keyboard.GetState();

            collision = new Collision();
            _pause = new _Pause(game1, graphics, Content);
        }
Пример #2
0
 public leveleditor(Game1 game1, GraphicsDeviceManager graphics, ContentManager Content)
 {
     game1.IsMouseVisible = false;
     oldkey = Keyboard.GetState();
     collision = new Collision();
     _pause = new _Pause(game1, graphics, Content);
     save = new Sauveguarde();
     path = game1.path;
 }
Пример #3
0
 public Shoot_Em_Up(Game1 game1, GraphicsDeviceManager graphics, ContentManager Content)
 {
     game1.IsMouseVisible = false;
     _pause = new _Pause(game1, graphics, Content);
 }
Пример #4
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 public PlayingState(Game1 game1, GraphicsDeviceManager graphics, ContentManager content)
 {
     _pause = new _Pause(game1, graphics, Content);
 }