Пример #1
0
 public void RegisterJiggleBone(UMAJiggleBoneListing boneListing)
 {
     foreach (UMAJiggleBoneListing listing in removalRegister)
     {
         if (listing.recipe == boneListing.recipe)
         {
             // Don't continue to add the same recipe.
             return;
         }
     }
     removalRegister.Add(boneListing);
 }
Пример #2
0
 public void RegisterJiggleBone(UMAJiggleBoneListing boneListing)
 {
     removalRegister.Add(boneListing);
 }