Пример #1
0
        private void CreateJoystickDictionary()
        {
            if (uiJoySticks != null)
            {
                return;
            }

            uiJoySticks = UIInputsFinder.GetAvailableInputs <JoyStickAction, UIInputJoystick, Vector2>();
        }
Пример #2
0
        private void CreateButtonDictionary()
        {
            if (uiButtonInputs != null)
            {
                return;
            }

            uiButtonInputs = UIInputsFinder.GetAvailableInputs <ButtonAction, UIInputButton, bool>();
        }