public static List <MightPowerSkill> GetAssociatedMightPowerSkill(CompAbilityUserMight comp, TMAbilityDef abilityDef, string var) { string str = abilityDef.defName.ToString() + "_" + var; List <MightPowerSkill> skills = new List <MightPowerSkill>(); for (int i = 0; i < comp.MightData.AllMightPowerSkills.Count; i++) { MightPowerSkill mps = comp.MightData.AllMightPowerSkills[i]; if (mps.label.Contains(str)) { skills.Add(mps); } } return(skills); }
//public override bool TryMakePreToilReservations(bool errorOnFailed) //{ // if(TargetA.Thing != null) // { // return true; // } // if (pawn.Reserve(TargetA, this.job, 1, 1, null, errorOnFailed)) // { // return true; // } // return false; //} protected override IEnumerable <Toil> MakeNewToils() { yield return(Toils_Misc.ThrowColonistAttackingMote(TargetIndex.A)); this.verb = this.pawn.CurJob.verbToUse as Verb_UseAbility; if (base.TargetA.HasThing && base.TargetA.Thing is Pawn && (!pawn.Position.InHorDistOf(base.TargetA.Cell, pawn.CurJob.verbToUse.verbProps.range) || !Verb.UseAbilityProps.canCastInMelee)) { //if (!base.GetActor().IsFighting() ? true : !verb.UseAbilityProps.canCastInMelee && !this.job.endIfCantShootTargetFromCurPos) //{ Toil toil = Toils_Combat.GotoCastPosition(TargetIndex.A); yield return(toil); //toil = null; //} } if (this.Context == AbilityContext.Player) { Find.Targeter.targetingSource = this.verb; } Pawn targetPawn = null; if (this.TargetThingA != null) { targetPawn = TargetThingA as Pawn; } if (targetPawn != null) { //yield return Toils_Combat.CastVerb(TargetIndex.A, false); Toil combatToil = new Toil(); //combatToil.FailOnDestroyedOrNull(TargetIndex.A); //combatToil.FailOnDespawnedOrNull(TargetIndex.A); //combatToil.FailOnDowned(TargetIndex.A); //CompAbilityUserMagic comp = this.pawn.GetComp<CompAbilityUserMagic>(); //JobDriver curDriver = this.pawn.jobs.curDriver; combatToil.initAction = delegate { this.verb = combatToil.actor.jobs.curJob.verbToUse as Verb_UseAbility; if (verb != null && verb.verbProps != null) { this.duration = (int)((this.verb.verbProps.warmupTime * 60) * this.pawn.GetStatValue(StatDefOf.AimingDelayFactor, false)); if (this.pawn.RaceProps.Humanlike) { //if (this.pawn.story.traits.HasTrait(TorannMagicDefOf.Faceless)) //{ // RemoveMimicAbility(verb); //} if (this.pawn.story.traits.HasTrait(TorannMagicDefOf.TM_Psionic)) { PsionicEnergyCost(verb); } if (this.pawn.story.traits.HasTrait(TorannMagicDefOf.DeathKnight)) { HateCost(verb); } if (verb.Ability?.CooldownTicksLeft != -1) { this.EndJobWith(JobCondition.Incompletable); } } LocalTargetInfo target = combatToil.actor.jobs.curJob.GetTarget(TargetIndex.A); if (target != null) { verb.TryStartCastOn(target, false, true); } using (IEnumerator <Hediff> enumerator = this.pawn.health.hediffSet.GetHediffs <Hediff>().GetEnumerator()) { while (enumerator.MoveNext()) { Hediff rec = enumerator.Current; if (rec.def == TorannMagicDefOf.TM_PossessionHD || rec.def == TorannMagicDefOf.TM_DisguiseHD || rec.def == TorannMagicDefOf.TM_DisguiseHD_I || rec.def == TorannMagicDefOf.TM_DisguiseHD_II || rec.def == TorannMagicDefOf.TM_DisguiseHD_III) { this.pawn.health.RemoveHediff(rec); } } } } else { this.EndJobWith(JobCondition.Errored); } }; combatToil.tickAction = delegate { if (this.pawn.Downed) { EndJobWith(JobCondition.InterruptForced); } if (Find.TickManager.TicksGame % 12 == 0) { if (verb.Ability.Def == TorannMagicDefOf.TM_Artifact_TraitThief || verb.Ability.Def == TorannMagicDefOf.TM_Artifact_TraitInfuse) { float direction = Rand.Range(0, 360); TM_MoteMaker.ThrowGenericMote(ThingDef.Named("Mote_Psi_Arcane"), pawn.DrawPos, pawn.Map, Rand.Range(.1f, .4f), 0.2f, .02f, .1f, 0, Rand.Range(8, 10), direction, direction); } else { TM_MoteMaker.ThrowCastingMote(pawn.DrawPos, pawn.Map, Rand.Range(1.2f, 2f)); } } this.duration--; if (!wildCheck && this.duration <= 6) { wildCheck = true; if (this.pawn.story != null && this.pawn.story.traits != null && this.pawn.story.traits.HasTrait(TorannMagicDefOf.ChaosMage) && Rand.Chance(.1f)) { verb.Ability.PostAbilityAttempt(); TM_Action.DoWildSurge(this.pawn, this.pawn.GetComp <CompAbilityUserMagic>(), (MagicAbility)verb.Ability, (TMAbilityDef)verb.Ability.Def, TargetA); EndJobWith(JobCondition.InterruptForced); } } }; combatToil.AddFinishAction(delegate { if (this.duration <= 5 && !this.pawn.DestroyedOrNull() && !this.pawn.Dead && !this.pawn.Downed) { //ShootLine shootLine; //bool validTarg = verb.TryFindShootLineFromTo(pawn.Position, TargetLocA, out shootLine); //bool inRange = (pawn.Position - TargetLocA).LengthHorizontal < verb.verbProps.range; //if (inRange && validTarg) //{ TMAbilityDef tmad = (TMAbilityDef)(verb.Ability.Def); if (tmad != null && tmad.relationsAdjustment != 0 && targetPawn.Faction != null && targetPawn.Faction != this.pawn.Faction && !targetPawn.Faction.HostileTo(this.pawn.Faction)) { targetPawn.Faction.TryAffectGoodwillWith(this.pawn.Faction, tmad.relationsAdjustment, true, false, null, null); } verb.Ability.PostAbilityAttempt(); this.pawn.ClearReservationsForJob(this.job); //} } }); //if (combatToil.actor.CurJob != this.job) //{ // curDriver.ReadyForNextToil(); //} combatToil.defaultCompleteMode = ToilCompleteMode.FinishedBusy; this.pawn.ClearReservationsForJob(this.job); yield return(combatToil); //Toil toil2 = new Toil() //{ // initAction = () => // { // if (curJob.UseAbilityProps.isViolent) // { // JobDriver_CastAbilityVerb.CheckForAutoAttack(this.pawn); // } // }, // defaultCompleteMode = ToilCompleteMode.Instant //}; //yield return toil2; //Toil toil1 = new Toil() //{ // initAction = () => curJob.Ability.PostAbilityAttempt(), // defaultCompleteMode = ToilCompleteMode.Instant //}; //yield return toil1; } else { if (verb != null && verb.verbProps != null && (pawn.Position - TargetLocA).LengthHorizontal < verb.verbProps.range) { if (TargetLocA.IsValid && TargetLocA.InBounds(pawn.Map) && !TargetLocA.Fogged(pawn.Map)) //&& TargetLocA.Walkable(pawn.Map) { ShootLine shootLine; bool validTarg = verb.TryFindShootLineFromTo(pawn.Position, TargetLocA, out shootLine); if (validTarg) { //yield return Toils_Combat.CastVerb(TargetIndex.A, false); //Toil toil2 = new Toil() //{ // initAction = () => // { // if (curJob.UseAbilityProps.isViolent) // { // JobDriver_CastAbilityVerb.CheckForAutoAttack(this.pawn); // } // }, // defaultCompleteMode = ToilCompleteMode.Instant //}; //yield return toil2; this.duration = (int)((verb.verbProps.warmupTime * 60) * this.pawn.GetStatValue(StatDefOf.AimingDelayFactor, false)); Toil toil = new Toil(); toil.initAction = delegate { this.verb = toil.actor.jobs.curJob.verbToUse as Verb_UseAbility; if (this.pawn.RaceProps.Humanlike) { //if (this.pawn.story.traits.HasTrait(TorannMagicDefOf.Faceless)) //{ // RemoveMimicAbility(verb); //} if (this.pawn.story.traits.HasTrait(TorannMagicDefOf.TM_Psionic)) { PsionicEnergyCost(verb); } if (verb.Ability?.CooldownTicksLeft != -1) { this.EndJobWith(JobCondition.Incompletable); } } LocalTargetInfo target = toil.actor.jobs.curJob.GetTarget(TargetIndex.A); //TargetLocA; // bool canFreeIntercept2 = false; if (target != null) { verb.TryStartCastOn(target, false, canFreeIntercept2); } using (IEnumerator <Hediff> enumerator = this.pawn.health.hediffSet.GetHediffs <Hediff>().GetEnumerator()) { while (enumerator.MoveNext()) { Hediff rec = enumerator.Current; if (rec.def == TorannMagicDefOf.TM_PossessionHD || rec.def == TorannMagicDefOf.TM_DisguiseHD || rec.def == TorannMagicDefOf.TM_DisguiseHD_I || rec.def == TorannMagicDefOf.TM_DisguiseHD_II || rec.def == TorannMagicDefOf.TM_DisguiseHD_III) { this.pawn.health.RemoveHediff(rec); } } } }; toil.tickAction = delegate { if (Find.TickManager.TicksGame % 12 == 0) { TM_MoteMaker.ThrowCastingMote(pawn.DrawPos, pawn.Map, Rand.Range(1.2f, 2f)); } this.duration--; if (!wildCheck && this.duration <= 6) { wildCheck = true; if (this.pawn.story != null && this.pawn.story.traits != null && this.pawn.story.traits.HasTrait(TorannMagicDefOf.ChaosMage) && Rand.Chance(.1f)) { bool completeJob = TM_Action.DoWildSurge(this.pawn, this.pawn.GetComp <CompAbilityUserMagic>(), (MagicAbility)verb.Ability, (TMAbilityDef)verb.Ability.Def, TargetA); if (!completeJob) { verb.Ability.PostAbilityAttempt(); EndJobWith(JobCondition.InterruptForced); } } } }; toil.AddFinishAction(delegate { if (this.duration <= 5 && !this.pawn.DestroyedOrNull() && !this.pawn.Dead && !this.pawn.Downed) { verb.Ability.PostAbilityAttempt(); } this.pawn.ClearReservationsForJob(this.job); }); toil.defaultCompleteMode = ToilCompleteMode.FinishedBusy; yield return(toil); //Toil toil1 = new Toil() //{ // initAction = () => curJob.Ability.PostAbilityAttempt(), // defaultCompleteMode = ToilCompleteMode.Instant //}; //yield return toil1; } else { //No LoS if (pawn.IsColonist) { Messages.Message("TM_OutOfLOS".Translate( pawn.LabelShort ), MessageTypeDefOf.RejectInput); } pawn.ClearAllReservations(false); } } else { pawn.ClearAllReservations(false); } } else { if (pawn.IsColonist) { //out of range Messages.Message("TM_OutOfRange".Translate(), MessageTypeDefOf.RejectInput); } } } }