Пример #1
0
 public static void AttachCrackedOverlay(TDCRender mRenderComponent, int mX)
 {
     mRenderComponent.AddSprite(Assets.GetTileset("brokenoverlaytiles").GetSprite(mX, 0,
                                                                                Assets.GetTexture(@"environment\crackedoverlay")));
 }
Пример #2
0
 public static void AttachBrokenOverlay(TDCRender mRenderComponent)
 {
     mRenderComponent.AddSprite(Assets.GetTileset("brokenoverlaytiles").GetSprite(Utils.Random.Next(0, 3),
                                                                                Utils.Random.Next(0, 3),
                                                                                Assets.GetTexture(@"environment\brokenoverlay")));
 }