Пример #1
0
 private void RandomizationModel_NewPlayStarted(RandomizationModel sender, CharacterModel characterModel)
 {
     CanExecuteChangedInvoke();
 }
Пример #2
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 public ClearPlayHistoryCommand(RandomizationModel randomizationModel)
 {
     RandomizationModel = randomizationModel;
     RandomizationModel.NewPlayStarted += RandomizationModel_NewPlayStarted;
 }
Пример #3
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 public KeyCombinationChangedHandler(RandomizationModel randomizationModel)
 {
     RandomizationModel = randomizationModel;
     Keylogger.KeyDown += Keylogger_KeyDown;
 }