Пример #1
0
 public bool Move(Direction direction)
 {
     if (current == Tetromino.Zero)
     {
         return(false);
     }
     if (Move(current, direction))
     {
         current = current.Move(direction);
         return(true);
     }
     return(false);
 }
Пример #2
0
        public override void Paint(Graphics graphics)
        {
            base.Paint(graphics);

            //绘制投影
            if (ProjectEnabled && IsTetrominoFalling)
            {
                Tetromino proj = current;

                EraseTetromino(current);

                while (IsEmpty(proj))
                {
                    proj = proj.Move(Direction.Down);
                }

                proj = proj.Move(Direction.Up);

                DrawTetromino(current, false);

                Point[] cells = new Point[]
                {
                    new Point(proj.XC, proj.YC), new Point(proj.X1, proj.Y1),
                    new Point(proj.X2, proj.Y2), new Point(proj.X3, proj.Y3)
                };

                SolidBrush brush = new SolidBrush(Color.FromArgb(32, 192, 0, 0));

                foreach (Point cell in cells)
                {
                    if (!IsEmpty(cell.Y, cell.X))
                    {
                        continue;
                    }
                    Rectangle tile = new Rectangle(6 + cell.X * TileSize, 6 + cell.Y * TileSize, TileSize - 2, TileSize - 2);
                    graphics.FillRectangle(brush, tile);
                }
            }
        }
Пример #3
0
        protected Tetromino RotateTetromino(Tetromino t)
        {
            Tetromino rotated = t.Rotate();

            EraseTetromino(t);

            //旋转后可能与其他块有重叠,故略微挪动以找到空位
            foreach (Direction direction in Enum.GetValues(typeof(Direction)))
            {
                if (IsEmpty(rotated.Move(direction)))
                {
                    DrawTetromino(rotated, false);
                    return(rotated);
                }
            }

            DrawTetromino(t, false);
            return(Tetromino.Zero);
        }
Пример #4
0
        protected bool Move(Tetromino t, Direction direction)
        {
            Tetromino moved = t.Move(direction);

            //先将传入的tetromino从tiles中抹掉
            EraseTetromino(t);

            if (IsEmpty(moved))
            {
                //若可写入则写入tiles
                DrawTetromino(moved, false);
                return(true);
            }
            else
            {
                //如果非空则将传入的tetromino写回tiles,即不运动
                t.Type = moved.Type;
                DrawTetromino(t, false);
                return(false);
            }
        }
Пример #5
0
 public static void Move(Tetromino tetromino, Brush[,] fieldMatrix, MoveContext context)
 {
     RemoveTetrominoFromFieldMatrix(tetromino, fieldMatrix);
     tetromino.Move(context);
     UpdateField(tetromino, fieldMatrix);
 }