public void Advance() { Game.Advance(ref x, ref right, game.level.pos, game.screen.area.Right - 5, 2); Game.Advance(ref y, ref down, 0, game.screen.area.Bottom - 1, 2); }
public void Advance() { Game.Advance(ref pos, ref right, 0, game.screen.area.Right - 1); }