public static GetWeaponDamage ( Player player, System.Item item, int &damage ) : void | ||
player | Player | |
item | System.Item | |
damage | int | |
Результат | void |
public static GetWeaponDamage ( Player player, System.Item item, int &damage ) : void | ||
player | Player | |
item | System.Item | |
damage | int | |
Результат | void |