Пример #1
0
 protected void PlayerLeaveServer(PlayerConnectionEventArgs args)
 {
     foreach (Channel c in Channels)
     {
         if (c.ContainsPlayer(args.Player))
         {
             c.Leave(args.Player);
             break;
         }
     }
 }
Пример #2
0
 protected void PlayerJoinServer(PlayerConnectionEventArgs args)
 {
     if (AutoJoin && DefaultChannel != null)
     {
         args.Player.SendInfoMessage(String.Format("Channels: You're entering {0} channel", DefaultChannel.Name));
         DefaultChannel.Join(args.Player);
     }
 }