Пример #1
0
 public CanonWeaponShot(Vector2 loc, CanonWeapon wpn, double angle, SpriteEffects _flip) :
     base(loc,
          new Rectangle(0, 0, 73, 76), //Sprite
          new Vector2(-650, -650),     //Speed
          Vector2.One,                 //Scale
          _flip, wpn, angle, true)
 {
 }
Пример #2
0
 public CanonWeaponShot(Vector2 loc, CanonWeapon wpn, double angle, SpriteEffects _flip)
     : base(loc,
     new Rectangle(0, 0, 73, 76),    //Sprite
      new Vector2(-650, -650),          //Speed
     Vector2.One,                    //Scale
     _flip, wpn, angle, true)
 {
 }