private static void PlayCommand(InputController state, string[] args, int studioLine)
 {
     GetLine(args[0], state.filePath, out int startLine);
     if (args.Length > 1 && int.TryParse(args[1], out _))
     {
         state.inputs.Add(new InputRecord(studioLine, args[1]));
     }
     state.ReadFile(state.filePath, startLine);
 }
        private static bool ReadCommand(InputController state, string[] args, int studioLine)
        {
            string filePath     = args[0];
            string origFilePath = Manager.settings.DefaultPath;

            // Check for full and shortened Read versions for absolute path
            if (origFilePath != null)
            {
                string altFilePath = origFilePath + Path.DirectorySeparatorChar + filePath;
                if (File.Exists(altFilePath))
                {
                    filePath = altFilePath;
                }
                else
                {
                    string[] files = Directory.GetFiles(origFilePath, $"{filePath}*.tas");
                    if (files.Length != 0)
                    {
                        filePath = files[0].ToString();
                    }
                }
            }
            // Check for full and shortened Read versions for relative path
            if (!File.Exists(filePath))
            {
                string[] files = Directory.GetFiles(Directory.GetCurrentDirectory(), $"{filePath}*.tas");
                filePath = files[0].ToString();
                if (!File.Exists(filePath))
                {
                    return(false);
                }
            }
            // Find starting and ending lines
            int skipLines = 0;
            int lineLen   = int.MaxValue;

            if (args.Length > 1)
            {
                string startLine = args[1];
                GetLine(startLine, filePath, out skipLines);
                if (args.Length > 2)
                {
                    string endLine = args[2];
                    GetLine(endLine, filePath, out lineLen);
                }
            }
            state.ReadFile(filePath, skipLines, lineLen, studioLine);
            return(false);
        }