Пример #1
0
        /*public override void OnSave(ConfigNode node)
        {
            Debug.Log("# OnSave " + node);
            return;
            base.OnSave(node);
            Debug.Log("# Saving hatches");
            ConfigNode hatchNode = new ConfigNode("Hatch");
            foreach (Hatch h in Hatches)
            {
                hatchNode.AddValue("attachNodeId", h.AttachNodeId);
                hatchNode.AddValue("position", h.Position.x + ", " +  h.Position.y + ", " + h.Position.z);
                hatchNode.AddValue("scale", h.Scale.x + ", " + h.Scale.y + ", " + h.Scale.z);
            }
            Debug.Log("# Adding hatch node " + hatchNode);
            node.AddNode(hatchNode);
        }*/
        public override void OnLoad(ConfigNode node)
        {
            if (node.HasValue("CanIva"))
                CanIva = bool.Parse(node.GetValue("CanIva"));

            if (node.HasNode("Hatch"))
            {
                ConfigNode[] hatchNodes = node.GetNodes("Hatch");
                foreach (var hn in hatchNodes)
                {
                    Hatch h = ParseHatch(hn);
                    if (h != null)
                    {
                        Hatches.Add(h);
                        if (h.Collider != null)
                            InternalColliders.Add(h.Collider);
                    }
                }
                PersistenceManager.instance.AddHatches(part.name, Hatches);
            }
            Debug.Log("# Hatches loaded from config for part " + part.name + ": " + Hatches.Count);

            if (node.HasNode("InternalCollider"))
            {
                ConfigNode[] colliderNodes = node.GetNodes("InternalCollider");
                foreach (var cn in colliderNodes)
                {
                    InternalCollider ic = ParseInternalCollider(cn);
                    if (ic != null)
                        InternalColliders.Add(ic);
                }
                PersistenceManager.instance.AddInternalColliders(part.name, InternalColliders);
                Debug.Log("# Internal colliders loaded from config for part " + part.name + ": " + InternalColliders.Count);
            }
        }
Пример #2
0
        public SSTUEngineLayout(ConfigNode node)
        {
            name = node.GetStringValue("name");
            mountSizeMult = node.GetFloatValue("mountSizeMult", mountSizeMult);
            defaultUpperStageMount = node.GetStringValue("defaultUpperStageMount", defaultUpperStageMount);
            defaultLowerStageMount = node.GetStringValue("defaultLowerStageMount", defaultLowerStageMount);

            ConfigNode[] posNodes = node.GetNodes("POSITION");
            int len = posNodes.Length;
            for (int i = 0; i < len; i++)
            {
                positions.Add(new SSTUEnginePosition(posNodes[i]));
            }

            ConfigNode[] mountNodes = node.GetNodes("MOUNT");
            len = mountNodes.Length;
            List<SSTUEngineLayoutMountOption> mountOptionsList = new List<SSTUEngineLayoutMountOption>();

            string mountName;
            ModelDefinition md;
            for (int i = 0; i < len; i++)
            {
                mountName = mountNodes[i].GetStringValue("name");
                md = SSTUModelData.getModelDefinition(mountName);
                if (md != null)
                {
                    mountOptionsList.Add(new SSTUEngineLayoutMountOption(mountNodes[i]));
                }
                else
                {
                    MonoBehaviour.print("ERROR: Could not locate mount model data for name: " + mountName + " -- please check your configs for errors.");
                }
            }
            mountOptions = mountOptionsList.ToArray();
        }
Пример #3
0
        public override void OnLoad(ConfigNode node)
        {
            base.OnLoad(node);
            ConfigNode[] efficiencyNodes = node.GetNodes(kEfficiencyData);
            ConfigNode[] toolTipsShown = node.GetNodes(kToolTip);
            string value = node.GetValue("reputationIndex");

            if (string.IsNullOrEmpty(value) == false)
                reputationIndex = int.Parse(value);

            foreach (ConfigNode efficiencyNode in efficiencyNodes)
            {
                EfficiencyData efficiencyData = new EfficiencyData();
                efficiencyData.Load(efficiencyNode);
                efficiencyDataMap.Add(efficiencyData.Key, efficiencyData);
            }

            foreach (ConfigNode toolTipNode in toolTipsShown)
            {
                if (toolTipNode.HasValue("name") == false)
                    continue;
                value = toolTipNode.GetValue("name");

                if (toolTips.ContainsKey(value))
                    toolTips[value] = toolTipNode;
                else
                    toolTips.Add(value, toolTipNode);
            }
        }
        public override void OnLoad(ConfigNode node)
        {
            try
            {
                foreach (ConfigNode child in node.GetNodes("CONTRACT"))
                {
                    ConfiguredContract contract = null;
                    try
                    {
                        contract = new ConfiguredContract();
                        Contract.Load(contract, child);
                    }
                    catch (Exception e)
                    {
                        LoggingUtil.LogWarning(this, "Ignored an exception while trying to load a pre-loaded contract:");
                        LoggingUtil.LogException(e);
                    }

                    if (contract != null && contract.contractType != null)
                    {
                        contract.preLoaded = true;
                        contracts.Add(contract);
                    }
                }
            }
            catch (Exception e)
            {
                LoggingUtil.LogError(this, "Error loading ContractPreLoader from persistance file!");
                LoggingUtil.LogException(e);
                ExceptionLogWindow.DisplayFatalException(ExceptionLogWindow.ExceptionSituation.SCENARIO_MODULE_LOAD, e, "ContractPreLoader");
            }
        }
Пример #5
0
        private void AddGrabModule(ConfigNode node)
        {
            foreach (ConfigNode grabNode in node.GetNodes("GRAB"))
            {
                // Check if the node has value
                if (!grabNode.HasValue("stockPartName"))
                {
                    KAS_Shared.DebugWarning("AddGrabModule(AddModule) Missing stockPartName node !");
                    continue;
                }
                // Add and Retrieve the module
                string partName = grabNode.GetValue("stockPartName").Replace('_', '.');
                AvailablePart aPart = PartLoader.getPartInfoByName(partName);
                if (aPart == null)
                {
                    KAS_Shared.DebugError("AddModule(AddModule) - " + partName + " not found in partloader");
                    continue;
                }

                // get or add grab module
                KASModuleGrab grabModule = aPart.partPrefab.GetComponent<KASModuleGrab>();
                if (grabModule)
                {
                    KAS_Shared.DebugWarning("AddModule(AddModule) - KASModuleGrab already added to " + partName);
                }
                else
                {
                    grabModule = aPart.partPrefab.AddModule("KASModuleGrab") as KASModuleGrab;
                    if (!grabModule)
                    {
                        KAS_Shared.DebugError("AddGrabModule(AddModule) Error when adding module !");
                        continue;
                    }
                }

                // Configure the module
                if (grabNode.HasValue("evaPartPos")) grabModule.evaPartPos = KAS_Shared.ParseCfgVector3(grabNode.GetValue("evaPartPos"));
                if (grabNode.HasValue("evaPartDir")) grabModule.evaPartDir = KAS_Shared.ParseCfgVector3(grabNode.GetValue("evaPartDir"));
                if (grabNode.HasValue("customGroundPos")) grabModule.customGroundPos = bool.Parse(grabNode.GetValue("customGroundPos"));
                if (grabNode.HasValue("dropPartPos")) grabModule.dropPartPos = KAS_Shared.ParseCfgVector3(grabNode.GetValue("dropPartPos"));
                if (grabNode.HasValue("dropPartRot")) grabModule.dropPartRot = KAS_Shared.ParseCfgVector3(grabNode.GetValue("dropPartRot"));
                if (grabNode.HasValue("physicJoint")) grabModule.physicJoint = bool.Parse(grabNode.GetValue("physicJoint"));
                if (grabNode.HasValue("addPartMass")) grabModule.addPartMass = bool.Parse(grabNode.GetValue("addPartMass"));
                if (grabNode.HasValue("storable")) grabModule.storable = bool.Parse(grabNode.GetValue("storable"));
                if (grabNode.HasValue("storedSize")) grabModule.storedSize = int.Parse(grabNode.GetValue("storedSize"));
                if (grabNode.HasValue("bayType")) grabModule.bayType = grabNode.GetValue("bayType").ToString();
                if (grabNode.HasValue("bayNode")) grabModule.bayNode = grabNode.GetValue("bayNode").ToString();
                if (grabNode.HasValue("bayRot")) grabModule.bayRot = KAS_Shared.ParseCfgVector3(grabNode.GetValue("bayRot"));
                if (grabNode.HasValue("grabSndPath")) grabModule.grabSndPath = grabNode.GetValue("grabSndPath").ToString();
                if (grabNode.HasValue("attachMaxDist")) grabModule.attachMaxDist = float.Parse(grabNode.GetValue("attachMaxDist"));
                if (grabNode.HasValue("attachOnPart")) grabModule.attachOnPart = bool.Parse(grabNode.GetValue("attachOnPart"));
                if (grabNode.HasValue("attachOnEva")) grabModule.attachOnEva = bool.Parse(grabNode.GetValue("attachOnEva"));
                if (grabNode.HasValue("attachOnStatic")) grabModule.attachOnStatic = bool.Parse(grabNode.GetValue("attachOnStatic"));
                if (grabNode.HasValue("attachSendMsgOnly")) grabModule.attachSendMsgOnly = bool.Parse(grabNode.GetValue("attachSendMsgOnly"));
                if (grabNode.HasValue("attachPartSndPath")) grabModule.attachPartSndPath = grabNode.GetValue("attachPartSndPath").ToString();
                if (grabNode.HasValue("attachStaticSndPath")) grabModule.attachStaticSndPath = grabNode.GetValue("attachStaticSndPath").ToString();
                if (grabNode.HasValue("detachSndPath")) grabModule.detachSndPath = grabNode.GetValue("detachSndPath").ToString();
                KAS_Shared.DebugLog("AddGrabModule(AddModule) Module successfully configured on " + partName);
            }
        }
Пример #6
0
 public ConverterRecipe loadFromNode(ConfigNode node)
 {
     ConfigNode[] inputNodes = node.GetNodes("RECIPEINPUT");
     ConfigNode[] outputNodes = node.GetNodes("RECIPEOUTPUT");
     int len = inputNodes.Length;
     for (int i = 0; i < len; i++)
     {
         inputs.Add(new ConverterResourceEntry().loadFromNode(inputNodes[i]));
     }
     len = outputNodes.Length;
     for (int i = 0; i < len; i++)
     {
         outputs.Add(new ConverterResourceEntry().loadFromNode(outputNodes[i]));
     }
     return this;
 }
        internal SelectVariable(ConfigNode node, RasterPropMonitorComputer rpmComp)
        {
            name = node.GetValue("name");

            foreach (ConfigNode sourceVarNode in node.GetNodes("VARIABLE_DEFINITION"))
            {
                bool reverseVal;
                VariableOrNumberRange vonr = ProcessSourceNode(sourceVarNode, rpmComp, out reverseVal);

                sourceVariables.Add(vonr);
                reverse.Add(reverseVal);

                VariableOrNumber val = rpmComp.InstantiateVariableOrNumber(sourceVarNode.GetValue("value"));
                result.Add(val);
            }

            if (node.HasValue("defaultValue"))
            {
                VariableOrNumber val = rpmComp.InstantiateVariableOrNumber(node.GetValue("defaultValue"));
                result.Add(val);
            }
            else
            {
                throw new Exception(string.Format("Select variable {0} is missing its defaultValue", name));
            }

            if (sourceVariables.Count == 0)
            {
                throw new ArgumentException("Did not find any VARIABLE_DEFINITION nodes in RPM_SELECT_VARIABLE", name);
            }
        }
        public void OnLoad(ConfigNode configNode)
        {
            name = ConfigNodeUtil.ParseValue<string>(configNode, "name");
            aspectRatio = ConfigNodeUtil.ParseValue<float>(configNode, "aspectRatio");

            foreach (ConfigNode child in configNode.GetNodes())
            {
                Type nodeType = ConfigNodeUtil.ParseTypeValue(child.name);
                if (nodeType.IsSubclassOf(typeof(CutSceneCamera)))
                {
                    CutSceneCamera cameraDefinition = Activator.CreateInstance(nodeType) as CutSceneCamera;
                    cameraDefinition.OnLoad(child);
                    cameras.Add(cameraDefinition);
                }
                else if (nodeType.IsSubclassOf(typeof(Actor)))
                {
                    Actor actor = Activator.CreateInstance(nodeType) as Actor;
                    actor.OnLoad(child);
                    actors.Add(actor);
                }
                else if (nodeType.IsSubclassOf(typeof(CutSceneAction)))
                {
                    CutSceneAction action = Activator.CreateInstance(nodeType) as CutSceneAction;
                    action.cutSceneDefinition = this;
                    action.OnLoad(child);
                    actions.Add(action);
                }
                else
                {
                    LoggingUtil.LogError(this, "Couldn't load CutSceneDefinition - unknown type '" + child.name + "'.");
                }
            }
        }
Пример #9
0
        public Chapter(ConfigNode configNode)
        {
            this.Id = configNode.GetValue("id");

            var instructor = configNode.GetNode("INSTRACTOR");
            this.InstructorName = instructor.GetValue("name");
            this.InstractorType = instructor.GetValue("type");

            this.Title = configNode.GetValue("title");
            this.Story = configNode.GetValue("story").Replace("\\n", "\n");

            this.Difficulty = configNode.GetValue("difficulty").ToEnum<Contract.ContractPrestige>();
            this.Science = Int32.Parse(configNode.GetValue("science"));
            this.Reputation = Int32.Parse(configNode.GetValue("reputation"));
            var funds = configNode.GetValue("funds").Split(',');
            this.AdvanceFunds = Int32.Parse(funds[0]);
            this.CompletionFunds = Int32.Parse(funds[1]);
            this.FailureFunds = Int32.Parse(funds[2]);

            this.ContractParameters = configNode.GetNodes("PARAM").Select(node => {
                var paramName = node.GetValue("name");
                var parameterType = ContractSystem.GetParameterType(paramName);
                var contractParameter = (ContractParameter)Activator.CreateInstance(parameterType);
                contractParameter.Load(node);
                return contractParameter;
            }).ToList();
        }
 public FloatCurve ProcessNodeAsFloatCurve(ConfigNode node)
 {
     FloatCurve resultCurve = new FloatCurve();
     ConfigNode[] moduleNodeArray = node.GetNodes(nodeName);
     debugMessage("ProcessNodeAsFloatCurve: moduleNodeArray.length " + moduleNodeArray.Length);
     for (int k = 0; k < moduleNodeArray.Length; k++)
     {
         debugMessage("found node");
         string[] valueArray = moduleNodeArray[k].GetValues(valueName);
         debugMessage("found " + valueArray.Length + " values");
         for (int l = 0; l < valueArray.Length; l++)
         {
             string[] splitString = valueArray[l].Split(' ');
             try
             {
                 Vector2 v2 = new Vector2(float.Parse(splitString[0]), float.Parse(splitString[1]));
                 resultCurve.Add(v2.x, v2.y, 0, 0);
             }
             catch
             {
                 Debug.Log("Error parsing vector2");
             }
         }
     }
     return resultCurve;
 }
Пример #11
0
        public CustomVariable(ConfigNode node)
        {
            name = node.GetValue("name");

            foreach (ConfigNode sourceVarNode in node.GetNodes("SOURCE_VARIABLE")) {
                SourceVariable sourceVar = new SourceVariable(sourceVarNode);

                sourceVariables.Add(sourceVar);
            }

            if(sourceVariables.Count == 0) {
                throw new ArgumentException("Did not find any SOURCE_VARIABLE nodes in RPM_CUSTOM_VARIABLE", name);
            }

            string oper = node.GetValue("operator");
            if (oper == Operator.NONE.ToString()) {
                op = Operator.NONE;
            } else if (oper == Operator.AND.ToString()) {
                op = Operator.AND;
            } else if (oper == Operator.OR.ToString()) {
                op = Operator.OR;
            } else if (oper == Operator.XOR.ToString()) {
                op = Operator.XOR;
            } else {
                throw new ArgumentException("Found an invalid operator type in RPM_CUSTOM_VARIABLE", oper);
            }
        }
Пример #12
0
        public BitmapFont(ConfigNode node, string nodeUrl)
        {
            id = node.GetValue("id");
            name = node.GetValue("name");
            displayName = node.GetValue("displayName");
            size = int.Parse(node.GetValue("size"));

            UnityEngine.Texture2D texture = Utils.LoadTexture("GameData/" + nodeUrl + ".pngmap", false);

            characterMap = new Dictionary<char, BitmapChar>();
            float h = 0;
            foreach(ConfigNode n in node.GetNodes("ASP_BITMAP_CHAR"))
            {
                BitmapChar cMap = new BitmapChar(n, texture);

                characterMap[cMap.character] = cMap;

                // vh is -ve
                if (cMap.vh < height) h = cMap.vh;
            }

            height = (int) Math.Abs(h);

            UnityEngine.Object.Destroy(texture);
        }
        public void Load(ConfigNode node)
        {
            ConfigNode[] converterNodes = node.GetNodes("KolonyConverter");
            KolonyConverter converter;

            if (converterNodes == null)
            {
                Log("converter nodes are null");
                return;
            }

            //Clear the list of converters (if any)
            Clear();

            //Go through all the nodes, create a new converter, and tell it to load its data.
            foreach (ConfigNode converterNode in converterNodes)
            {
                //Create the converter
                converter = (KolonyConverter)this.part.AddModule("KolonyConverter");

                //Load its data from the node
                LoadFromNode(converter, converterNode);

                //Remove its gui elements?
                converter.ShowGUI(_showGUI);

                //Add to the list
                converters.Add(converter);
            }
        }
Пример #14
0
 public DefaultBody(ConfigNode configNode, Random random)
 {
     configNode.TryGetValue("name", ref this.name);
     foreach (ConfigNode resourceNode in configNode.GetNodes("KRES_RESOURCE"))
     {
         this.resources.Add(new DefaultResource(resourceNode, random));
     }
 }
Пример #15
0
 public void Load(ConfigNode node)
 {
     foreach (ConfigNode pn in node.GetNodes("PROGRAM"))
     {
         Program prog = new Program();
         prog.Load(pn);
         putProgram(prog);
     }
 }
        protected override void OnLoad(ConfigNode node)
        {
            base.OnLoad(node);

            foreach (ConfigNode kerbalNode in node.GetNodes("KERBAL"))
            {
                kerbals.Add(Kerbal.Load(kerbalNode));
            }
        }
 public void Load(ConfigNode node)
 {
     ConfigNode[] nodes = node.GetNodes("Resource");
     for (int i = 0; i < nodes.Length; ++i)
     {
         WingTankResource res = new WingTankResource(nodes[i]);
         resources.Add(res.resource.name, res);
     }
 }
Пример #18
0
 public GeneratorConfiguration(ConfigNode node)
 {
     load(node);
     foreach (var bodyNode in node.GetNodes("Body"))
     {
         var body = (GeneratorConfiguration)this.MemberwiseClone();
         body.load(bodyNode);
         bodies[bodyNode.GetValue("name")] = body;
     }
 }
Пример #19
0
        // Compatible with ModuleDataTransmitter
        public override void OnLoad(ConfigNode node)
        {
            foreach (ConfigNode data in node.GetNodes("CommsData"))
            {
                scienceDataQueue.Add(new ScienceData(data));
            }

            var antennas = part.FindModulesImplementing<ModuleRTAntenna>();
            GUIStatus = "Idle";
        }
        public override void OnLoad(ConfigNode node)
        {
            base.OnLoad(node);

            foreach(ConfigNode dataNode in node.GetNodes("ScienceData")) {
                storedData.Add(new ScienceData(dataNode));
            }

            updateMenu();
        }
Пример #21
0
 void CreateSwitchInfos(ConfigNode node)
 {
     var si_list = node.GetNodes ("SwitchInfo");
     switch_infos = new List<SwitchInfo> ();
     foreach (var si_node in si_list) {
         var si = new SwitchInfo (part);
         si.Load (si_node);
         switch_infos.Add (si);
     }
 }
Пример #22
0
        public override void OnLoad(ConfigNode node)
        {
            foreach (ConfigNode hdNode in node.GetNodes("harddisk"))
            {
                Harddisk newDisk = new Harddisk(hdNode);
                this.hardDisk = newDisk;
            }

            base.OnLoad(node);
        }
Пример #23
0
        public override void OnLoad(ConfigNode node)
        {
            base.OnLoad(node);
            ConfigNode[] moduleNodes = node.GetNodes("WBIMODULE");
            if (moduleNodes == null)
                return;

            //Save the module settings, we'll need these for later.
            foreach (ConfigNode moduleNode in moduleNodes)
                moduleSettings.Add(moduleNode);
        }
Пример #24
0
 public ReactorFuelMode(ConfigNode node) {
     _reactor_type = Convert.ToInt32(node.GetValue("ReactorType"));
     _mode_gui_name = node.GetValue("GUIName");
     _aneutronic = Boolean.Parse(node.GetValue("Aneutronic"));
     _normreactionrate = Double.Parse(node.GetValue("NormalisedReactionRate"));
     _normpowerrequirements = Double.Parse(node.GetValue("NormalisedPowerConsumption"));
     _charged_power_ratio = Double.Parse(node.GetValue("ChargedParticleRatio"));
     _mev_per_charged_product = node.HasValue("MeVPerChargedProduct") ? Double.Parse(node.GetValue("MeVPerChargedProduct")) : 0;
     ConfigNode[] fuel_nodes = node.GetNodes("FUEL");
     _fuels = fuel_nodes.Select(nd => new ReactorFuel(nd)).ToList();
 }
        // Compatible with ModuleDataTransmitter
        public override void OnLoad(ConfigNode node)
        {
            foreach (ConfigNode data in node.GetNodes("CommsData"))
            {
                mQueue.Add(new ScienceData(data));
            }

            var antennas = part.FindModulesImplementing<ModuleRTAntenna>();
            mParent = antennas.Count > 0 ? antennas[0] : null;
            GUI_Status = "Idle";
        }
Пример #26
0
        public Harddisk(ConfigNode node)
        {
            Capacity = 10000;

            if (node.HasValue("capacity")) Capacity = int.Parse(node.GetValue("capacity"));
            if (node.HasValue("volumeName")) Name = node.GetValue("volumeName");

            foreach (ConfigNode fileNode in node.GetNodes("file"))
            {
                Add(new ProgramFile(fileNode));
            }
        }
Пример #27
0
        public Filter(ConfigNode node)
        {
            checks = new List<Check>();
            foreach (ConfigNode subNode in node.GetNodes("CHECK"))
            {
                checks.Add(new Check(subNode));
            }

            bool tmp;
            bool.TryParse(node.GetValue("invert"), out tmp);
            invert = tmp;
        }
 public static ShaderProperty[] parse(ConfigNode node)
 {
     ShaderProperty[] props;
     ConfigNode[] propNodes = node.GetNodes("PROPERTY");
     int len = propNodes.Length;
     props = new ShaderProperty[len];
     for (int i = 0; i < len; i++)
     {
         props[i] = new ShaderProperty(propNodes[i]);
     }
     return props;
 }
 protected override void OnLoad(ConfigNode configNode)
 {
     foreach (ConfigNode child in configNode.GetNodes("CONDITION"))
     {
         ConditionDetail cd = new ConditionDetail();
         cd.condition = ConfigNodeUtil.ParseValue<ConditionDetail.Condition>(child, "condition");
         cd.parameter = ConfigNodeUtil.ParseValue<string>(child, "parameter", (string)null);
         cd.disabled = ConfigNodeUtil.ParseValue<bool>(child, "disabled");
         conditions.Add(cd);
     }
     basename = ConfigNodeUtil.ParseValue<string>(configNode, "basename");
 }
Пример #30
0
 public MeshConfig(ConfigNode node, Part part)
 {
     variantName = node.GetValue("variantName");
     if (variantName == null || variantName.Length == 0)
     {
         MonoBehaviour.print("ILLEGAL VARIANT NAME: " + variantName);
     }
     tankName = node.GetStringValue("tankName");
     variantMass = (float)node.GetDoubleValue("variantMass");
     variantCost = (float)node.GetDoubleValue("variantCost");
     tankOption = node.GetStringValue("tankOption");
     String meshNames = node.GetStringValue("meshNames");
     if (String.IsNullOrEmpty(meshNames))
     {
         meshData = new MeshData[0];
     }
     else
     {
         String[] splitNames = meshNames.Split(',');
         meshData = new MeshData[splitNames.Length];
         int len = splitNames.Length;
         for (int i = 0; i < len; i++)
         {
             meshData[i] = new MeshData(splitNames[i].Trim(), part);
         }
     }
     String configControlIDs = node.GetStringValue("controlIDs");
     if (String.IsNullOrEmpty(configControlIDs))
     {
         controlledModules = new int[0];
     }
     else
     {
         String[] splitIDs = configControlIDs.Split(',');
         controlledModules = new int[splitIDs.Length];
         for (int i = 0; i < splitIDs.Length; i++) { controlledModules[i] = SSTUUtils.safeParseInt(splitIDs[i].Trim()); }
     }
     ConfigNode[] nodeNodes = node.GetNodes("MESHNODE");
     if (nodeNodes != null && nodeNodes.Length > 0)
     {
         nodeData = new MeshNodeData[nodeNodes.Length];
         int len = nodeNodes.Length;
         for (int i = 0; i < len; i++)
         {
             nodeData[i] = new MeshNodeData(nodeNodes[i], part);
         }
     }
     else
     {
         nodeData = new MeshNodeData[0];
     }
 }