public static GoToState ( |
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control | /// Control whose visual state is being changed. /// | |
useTransitions | bool | /// A value indicating whether to use transitions when updating the /// visual state, or to snap directly to the new visual state. /// |
Результат | void |
// Token: 0x060056BE RID: 22206 RVA: 0x0014E788 File Offset: 0x0014C988 internal override void ChangeVisualState(bool useTransitions) { if (!base.IsEnabled) { VisualStates.GoToState(this, useTransitions, new string[] { "Disabled", "Normal" }); } else { VisualStateManager.GoToState(this, "Normal", useTransitions); } base.ChangeVisualState(useTransitions); }
//------------------------------------------------------------------- // // Protected Methods // //------------------------------------------------------------------- #region Protected Methods internal override void ChangeVisualState(bool useTransitions) { // Change to the correct state in the Interaction group if (!IsEnabled) { // [copied from SL code] // If our child is a control then we depend on it displaying a proper "disabled" state. If it is not a control // (ie TextBlock, Border, etc) then we will use our visuals to show a disabled state. VisualStateManager.GoToState(this, Content is Control ? VisualStates.StateNormal : VisualStates.StateDisabled, useTransitions); } else if (IsMouseOver) { VisualStateManager.GoToState(this, VisualStates.StateMouseOver, useTransitions); } else { VisualStateManager.GoToState(this, VisualStates.StateNormal, useTransitions); } // Change to the correct state in the Selection group if (IsSelected) { if (Selector.GetIsSelectionActive(this)) { VisualStateManager.GoToState(this, VisualStates.StateSelected, useTransitions); } else { VisualStates.GoToState(this, useTransitions, VisualStates.StateSelectedUnfocused, VisualStates.StateSelected); } } else { VisualStateManager.GoToState(this, VisualStates.StateUnselected, useTransitions); } if (IsKeyboardFocused) { VisualStateManager.GoToState(this, VisualStates.StateFocused, useTransitions); } else { VisualStateManager.GoToState(this, VisualStates.StateUnfocused, useTransitions); } base.ChangeVisualState(useTransitions); }
// Token: 0x0600515A RID: 20826 RVA: 0x0016CFB0 File Offset: 0x0016B1B0 internal override void ChangeVisualState(bool useTransitions) { if (!base.IsEnabled) { VisualStateManager.GoToState(this, (base.Content is Control) ? "Normal" : "Disabled", useTransitions); } else if (base.IsMouseOver) { VisualStateManager.GoToState(this, "MouseOver", useTransitions); } else { VisualStateManager.GoToState(this, "Normal", useTransitions); } if (this.IsSelected) { if (Selector.GetIsSelectionActive(this)) { VisualStateManager.GoToState(this, "Selected", useTransitions); } else { VisualStates.GoToState(this, useTransitions, new string[] { "SelectedUnfocused", "Selected" }); } } else { VisualStateManager.GoToState(this, "Unselected", useTransitions); } if (base.IsKeyboardFocused) { VisualStateManager.GoToState(this, "Focused", useTransitions); } else { VisualStateManager.GoToState(this, "Unfocused", useTransitions); } base.ChangeVisualState(useTransitions); }
/// <summary> /// Change to the correct visual state for the TabItem. /// </summary> /// <param name="useTransitions"> /// true to use transitions when updating the visual state, false to /// snap directly to the new visual state. /// </param> private void ChangeVisualState(bool useTransitions) { // Choose the appropriate TabItem template to display // based on which TabStripPlacement we are using and // whether the item is selected. UpdateTabItemVisuals(); // Update the CommonStates group if (!IsEnabled || (TabControlParent != null && !TabControlParent.IsEnabled)) { VisualStates.GoToState(this, useTransitions, VisualStates.StateDisabled, VisualStates.StateNormal); } else if (_isMouseOver && !IsSelected) { VisualStates.GoToState(this, useTransitions, VisualStates.StateMouseOver, VisualStates.StateNormal); } else { VisualStates.GoToState(this, useTransitions, VisualStates.StateNormal); } // Update the SelectionStates group if (IsSelected) { VisualStates.GoToState(this, useTransitions, VisualStates.StateSelected, VisualStates.StateUnselected); } else { VisualStates.GoToState(this, useTransitions, VisualStates.StateUnselected); } // Update the FocusStates group if (IsFocused && IsEnabled) { VisualStates.GoToState(this, useTransitions, VisualStates.StateFocused, VisualStates.StateUnfocused); } else { VisualStates.GoToState(this, useTransitions, VisualStates.StateUnfocused); } }
/// <summary> /// Update the current visual state of the button. /// </summary> /// <param name="useTransitions"> /// True to use transitions when updating the visual state, false to /// snap directly to the new visual state. /// </param> internal virtual void UpdateVisualState(bool useTransitions) { if (IsLocked) { VisualStates.GoToState(this, useTransitions, VisualStates.StateLocked); } else { VisualStates.GoToState(this, useTransitions, VisualStates.StateUnlocked); } switch (ExpandDirection) { case ExpandDirection.Down: VisualStates.GoToState(this, useTransitions, VisualStates.StateExpandDown); break; case ExpandDirection.Up: VisualStates.GoToState(this, useTransitions, VisualStates.StateExpandUp); break; case ExpandDirection.Left: VisualStates.GoToState(this, useTransitions, VisualStates.StateExpandLeft); break; default: VisualStates.GoToState(this, useTransitions, VisualStates.StateExpandRight); break; } // let the header know a change has possibly occured. if (ExpanderButton != null) { ExpanderButton.UpdateVisualState(useTransitions); } // Handle the Common and Focused states _interaction.UpdateVisualStateBase(useTransitions); }
internal void ApplyState(bool useTransitions) { // Common States if (this.IsMouseOver) { VisualStates.GoToState(this, useTransitions, VisualStates.StateMouseOver, VisualStates.StateNormal); } else { VisualStates.GoToState(this, useTransitions, VisualStates.StateNormal); } // Current States if (this.IsCurrent) { VisualStates.GoToState(this, useTransitions, VisualStates.StateCurrent, VisualStates.StateRegular); } else { VisualStates.GoToState(this, useTransitions, VisualStates.StateRegular); } // Expanded States if (this.RowGroupInfo.CollectionViewGroup.ItemCount == 0) { VisualStates.GoToState(this, useTransitions, VisualStates.StateEmpty); } else { if (this.RowGroupInfo.Visibility == Visibility.Visible) { VisualStates.GoToState(this, useTransitions, VisualStates.StateExpanded, VisualStates.StateEmpty); } else { VisualStates.GoToState(this, useTransitions, VisualStates.StateCollapsed, VisualStates.StateEmpty); } } }
//------------------------------------------------------------------- // // Protected Methods // //------------------------------------------------------------------- #region Protected Methods internal override void ChangeVisualState(bool useTransitions) { if (!IsEnabled) { VisualStateManager.GoToState(this, VisualStates.StateDisabled, useTransitions); } else if (IsMouseOver) { VisualStateManager.GoToState(this, VisualStates.StateMouseOver, useTransitions); } else { VisualStateManager.GoToState(this, VisualStates.StateNormal, useTransitions); } // Update the SelectionStates group if (IsSelected) { VisualStates.GoToState(this, useTransitions, VisualStates.StateSelected, VisualStates.StateUnselected); } else { VisualStateManager.GoToState(this, VisualStates.StateUnselected, useTransitions); } if (IsKeyboardFocused) { VisualStateManager.GoToState(this, VisualStates.StateFocused, useTransitions); } else { VisualStateManager.GoToState(this, VisualStates.StateUnfocused, useTransitions); } base.ChangeVisualState(useTransitions); }
/// <summary> /// Updates the hover states of the rating items. /// </summary> private void UpdateHoverStates() { if (HoveredRatingItem != null && !IsReadOnly) { IList <RatingItem> ratingItems = GetRatingItems().ToList(); int indexOfItem = ratingItems.IndexOf(HoveredRatingItem); double total = ratingItems.Count(); double filled = indexOfItem + 1; DisplayValue = filled / total; for (int cnt = 0; cnt < ratingItems.Count; cnt++) { RatingItem ratingItem = ratingItems[cnt]; if (cnt <= indexOfItem && SelectionMode == RatingSelectionMode.Continuous) { VisualStates.GoToState(ratingItem, true, VisualStates.StateMouseOver); } else { IUpdateVisualState updateVisualState = ratingItem; updateVisualState.UpdateVisualState(true); } } } else { DisplayValue = Value.GetValueOrDefault(); foreach (IUpdateVisualState updateVisualState in GetRatingItems().OfType <IUpdateVisualState>()) { updateVisualState.UpdateVisualState(true); } } }
// Token: 0x06005335 RID: 21301 RVA: 0x001723D4 File Offset: 0x001705D4 internal override void ChangeVisualState(bool useTransitions) { if (!base.IsEnabled) { VisualStates.GoToState(this, useTransitions, new string[] { "Disabled", "Normal" }); } else if (base.IsMouseOver) { VisualStates.GoToState(this, useTransitions, new string[] { "MouseOver", "Normal" }); } else { VisualStateManager.GoToState(this, "Normal", useTransitions); } if (base.IsKeyboardFocused) { VisualStates.GoToState(this, useTransitions, new string[] { "Focused", "Unfocused" }); } else { VisualStateManager.GoToState(this, "Unfocused", useTransitions); } base.ChangeVisualState(useTransitions); }
/// <summary> /// DisplayValueProperty property changed handler. /// </summary> /// <param name="oldValue">The old value.</param> /// <param name="newValue">The new value.</param> private void OnDisplayValueChanged(double oldValue, double newValue) { if (!_settingDisplayValue) { _settingDisplayValue = true; DisplayValue = oldValue; throw new InvalidOperationException(string.Format(CultureInfo.CurrentUICulture, Properties.Resources.InvalidAttemptToChangeReadOnlyProperty, "DisplayValue")); } if (newValue <= 0.0) { VisualStates.GoToState(this, true, StateEmpty); } else if (newValue >= 1.0) { VisualStates.GoToState(this, true, StateFilled); } else { VisualStates.GoToState(this, true, StatePartial); } }
/// <summary> /// Change to the correct visual state for the Slider. /// </summary> /// <param name="useTransitions"> /// true to use transitions when updating the visual state, false to /// snap directly to the new visual state. /// </param> internal void ChangeVisualState(bool useTransitions) { if (!IsEnabled) { VisualStates.GoToState(this, useTransitions, VisualStates.StateDisabled, VisualStates.StateNormal); } else if (IsMouseOver) { VisualStates.GoToState(this, useTransitions, VisualStates.StateMouseOver, VisualStates.StateNormal); } else { VisualStates.GoToState(this, useTransitions, VisualStates.StateNormal); } if (IsFocused && IsEnabled) { VisualStates.GoToState(this, useTransitions, VisualStates.StateFocused, VisualStates.StateUnfocused); } else { VisualStates.GoToState(this, useTransitions, VisualStates.StateUnfocused); } }
// Token: 0x060046EC RID: 18156 RVA: 0x00141BBC File Offset: 0x0013FDBC internal override void ChangeVisualState(bool useTransitions) { if (this.DataGridOwner == null) { return; } if (base.IsMouseOver) { VisualStates.GoToState(this, useTransitions, new string[] { "MouseOver", "Normal" }); } else { VisualStateManager.GoToState(this, "Normal", useTransitions); } if (this.IsSelected) { VisualStates.GoToState(this, useTransitions, new string[] { "Selected", "Unselected" }); } else { VisualStates.GoToState(this, useTransitions, new string[] { "Unselected" }); } if (this.DataGridOwner.IsKeyboardFocusWithin) { VisualStates.GoToState(this, useTransitions, new string[] { "Focused", "Unfocused" }); } else { VisualStateManager.GoToState(this, "Unfocused", useTransitions); } if (this.IsCurrent) { VisualStates.GoToState(this, useTransitions, new string[] { "Current", "Regular" }); } else { VisualStateManager.GoToState(this, "Regular", useTransitions); } if (this.IsEditing) { VisualStates.GoToState(this, useTransitions, new string[] { "Editing", "Display" }); } else { VisualStateManager.GoToState(this, "Display", useTransitions); } base.ChangeVisualState(useTransitions); }
// Token: 0x06005937 RID: 22839 RVA: 0x0018A714 File Offset: 0x00188914 internal override void ChangeVisualState(bool useTransitions) { if (!base.IsEnabled) { VisualStates.GoToState(this, useTransitions, new string[] { "Disabled", "Normal" }); } else if (base.IsMouseOver) { VisualStates.GoToState(this, useTransitions, new string[] { "MouseOver", "Normal" }); } else { VisualStates.GoToState(this, useTransitions, new string[] { "Normal" }); } if (base.IsKeyboardFocused) { VisualStates.GoToState(this, useTransitions, new string[] { "Focused", "Unfocused" }); } else { VisualStates.GoToState(this, useTransitions, new string[] { "Unfocused" }); } if (this.IsExpanded) { VisualStates.GoToState(this, useTransitions, new string[] { "Expanded" }); } else { VisualStates.GoToState(this, useTransitions, new string[] { "Collapsed" }); } if (base.HasItems) { VisualStates.GoToState(this, useTransitions, new string[] { "HasItems" }); } else { VisualStates.GoToState(this, useTransitions, new string[] { "NoItems" }); } if (this.IsSelected) { if (this.IsSelectionActive) { VisualStates.GoToState(this, useTransitions, new string[] { "Selected" }); } else { VisualStates.GoToState(this, useTransitions, new string[] { "SelectedInactive", "Selected" }); } } else { VisualStates.GoToState(this, useTransitions, new string[] { "Unselected" }); } base.ChangeVisualState(useTransitions); }
internal override void ChangeVisualState(bool useTransitions) { // Handle the Common states if (!IsEnabled) { VisualStates.GoToState(this, useTransitions, VisualStates.StateDisabled, VisualStates.StateNormal); } else if (IsMouseOver) { VisualStates.GoToState(this, useTransitions, VisualStates.StateMouseOver, VisualStates.StateNormal); } else { VisualStates.GoToState(this, useTransitions, VisualStates.StateNormal); } // Handle the Focused states if (IsKeyboardFocused) { VisualStates.GoToState(this, useTransitions, VisualStates.StateFocused, VisualStates.StateUnfocused); } else { VisualStates.GoToState(this, useTransitions, VisualStates.StateUnfocused); } // Handle the Expansion states if (IsExpanded) { VisualStates.GoToState(this, useTransitions, VisualStates.StateExpanded); } else { VisualStates.GoToState(this, useTransitions, VisualStates.StateCollapsed); } // Handle the HasItems states if (HasItems) { VisualStates.GoToState(this, useTransitions, VisualStates.StateHasItems); } else { VisualStates.GoToState(this, useTransitions, VisualStates.StateNoItems); } // Handle the Selected states if (IsSelected) { if (IsSelectionActive) { VisualStates.GoToState(this, useTransitions, VisualStates.StateSelected); } else { VisualStates.GoToState(this, useTransitions, VisualStates.StateSelectedInactive, VisualStates.StateSelected); } } else { VisualStates.GoToState(this, useTransitions, VisualStates.StateUnselected); } base.ChangeVisualState(useTransitions); }
internal void ApplyCellState(bool animate) { if (this.OwningGrid == null || this.OwningColumn == null || this.OwningRow == null || this.OwningRow.Visibility == Visibility.Collapsed || this.OwningRow.Slot == -1) { return; } // CommonStates if (this.IsMouseOver) { VisualStates.GoToState(this, animate, VisualStates.StateMouseOver, VisualStates.StateNormal); } else { VisualStates.GoToState(this, animate, VisualStates.StateNormal); } // SelectionStates if (this.OwningRow.IsSelected) { VisualStates.GoToState(this, animate, VisualStates.StateSelected, VisualStates.StateUnselected); } else { VisualStates.GoToState(this, animate, VisualStates.StateUnselected); } // FocusStates if (this.OwningGrid.ContainsFocus) { VisualStates.GoToState(this, animate, VisualStates.StateFocused, VisualStates.StateUnfocused); } else { VisualStates.GoToState(this, animate, VisualStates.StateUnfocused); } // CurrentStates if (this.IsCurrent) { VisualStates.GoToState(this, animate, VisualStates.StateCurrent, VisualStates.StateRegular); } else { VisualStates.GoToState(this, animate, VisualStates.StateRegular); } // Interaction states if (this.IsEdited) { VisualStates.GoToState(this, animate, VisualStates.StateEditing, VisualStates.StateDisplay); } else { VisualStates.GoToState(this, animate, VisualStates.StateDisplay); } // Validation states if (this.IsValid) { VisualStates.GoToState(this, animate, VisualStates.StateValid); } else { VisualStates.GoToState(this, animate, VisualStates.StateInvalid, VisualStates.StateValid); } }
// Token: 0x06004B0D RID: 19213 RVA: 0x00152590 File Offset: 0x00150790 internal override void ChangeVisualState(bool useTransitions) { if (!base.IsEnabled) { VisualStates.GoToState(this, useTransitions, new string[] { "Disabled", "Normal" }); } else if (base.IsMouseOver) { VisualStates.GoToState(this, useTransitions, new string[] { "MouseOver", "Normal" }); } else { VisualStates.GoToState(this, useTransitions, new string[] { "Normal" }); } if (base.IsKeyboardFocused) { VisualStates.GoToState(this, useTransitions, new string[] { "Focused", "Unfocused" }); } else { VisualStates.GoToState(this, useTransitions, new string[] { "Unfocused" }); } if (this.IsExpanded) { VisualStates.GoToState(this, useTransitions, new string[] { "Expanded" }); } else { VisualStates.GoToState(this, useTransitions, new string[] { "Collapsed" }); } switch (this.ExpandDirection) { case ExpandDirection.Down: VisualStates.GoToState(this, useTransitions, new string[] { "ExpandDown" }); break; case ExpandDirection.Up: VisualStates.GoToState(this, useTransitions, new string[] { "ExpandUp" }); break; case ExpandDirection.Left: VisualStates.GoToState(this, useTransitions, new string[] { "ExpandLeft" }); break; default: VisualStates.GoToState(this, useTransitions, new string[] { "ExpandRight" }); break; } base.ChangeVisualState(useTransitions); }