//trigger detection for enemy ships and coins. void OnTriggerEnter2D(Collider2D col) { if (col.tag == "UpgradeCoin") { //Debug.Log ("Trigger Collision: " + col.tag); CoinValue value = col.gameObject.GetComponent <CoinValue> (); PlayerStatsManager.SetPlayerScore(value.GetCoinValue()); value.PassUpgradeValue(); Destroy(col.gameObject); } if (col.tag == "Enemy Ship" || col.tag == "EliteEnemyShip") { PlayerStatsManager.SetPlayerHealth(-enemyCollisionDamage); EnemyAI collide = col.gameObject.GetComponent <EnemyAI> (); if (col.tag == "EliteEnemyShip") { collide.SetDamage(5f); } else { collide.SetDamage(100f); } hurtSound.Play(); } }
public void UpdateMyCoins() { MyCoinsValues2.Clear(); CoinValue CV = new CoinValue(); CoinButton.Clicked += async(s, e) => { for (int i = 0; i < myCoins.Length; i++) { TheCoinJson = await GetCoinsAsync(myCoins[i]); CoinValue theCoin = JsonConvert.DeserializeObject <CoinValue>(TheCoinJson); //Array MyCoinsValues[i] = String.Format("Coin Name: {0} USD: {1}", myCoins[i], theCoin.USD); //List MyCoinsValues2.Add(String.Format("Coin: {0}\t USD: {1} $\t DKK: {2} Kr.", myCoins[i], theCoin.USD, (theCoin.USD * USDkurs).ToString("0.##"))); //Add to property array CV = new CoinValue { CoinName = myCoins[i], BTC = theCoin.BTC, USD = theCoin.USD }; CoinInfo.Text += String.Format("Coin Name: {0} USD: {1}", myCoins[i], theCoin.USD); } MineCoinsArray.ItemsSource = MyCoinsValues2; }; }
public async Task<UserCoinLink> GetUserCoin(Guid userId, CoinValue coinValue) { var repository = UnitOfWork.GetRepository<UserCoinLink>(); return await repository.Select() .FilterByUserId(userId) .FilterByCoinValue(coinValue) .FirstOrDefaultAsync(); }
public async Task<VendingMachineCoinLink> GetVendingMachineCoin( int vendingMachineId, CoinValue coinValue) { var repository = UnitOfWork.GetRepository<VendingMachineCoinLink>(); return await repository.Select() .FilterByVendingMachineId(vendingMachineId) .FilterByCoinValue(coinValue) .FirstOrDefaultAsync(); }
public void Draw(SpriteBatch spriteBatch) { if (IsVisible) { spriteBatch.Begin(); spriteBatch.Draw(TextureManager.AllTextures[SpriteTextureKey], SpritePosition, Color.White); spriteBatch.DrawString(Helper.SpriteFont, CoinValue.ToString(), SpritePosition, Color.White); spriteBatch.End(); } }
private double getSlope(string coin, List <CoinValue> history) { if (history.Count <= 1) { return(0); } CoinValue Current = history.Last(); history.Remove(history.Last()); CoinValue Previous = history.Last(); return(0.1 * ((Current.CoinValueId - Previous.CoinValueId) / (Current.date - Previous.date).TotalDays) + 0.9 * getSlope(coin, history)); }
// This method "flips" the given instance of Coin // (i.e. randomly assign a value of "HEADS" or "TAILS" to the "Value" field) public void Flip() { Random rand = new Random(); double randVar = rand.NextDouble(); if (randVar < 0.5) { Value = CoinValue.HEADS; } else { Value = CoinValue.TAILS; } }
//Update bruger coins og vis i view public async Task UpdateCoinsAsync() { for (int i = 0; i < myCoins.Count; i++) { TheCoinJson = await GetCoinsAsync(myCoins[i]); CoinValue theCoin = JsonConvert.DeserializeObject <CoinValue>(TheCoinJson); CreateCoin(myCoins[i], theCoin.BTC, theCoin.USD, CoinAmounts[i], theCoin.USD * CoinAmounts[i], Math.Round((theCoin.USD * CoinAmounts[i] * USDkurs), 2, MidpointRounding.AwayFromZero), CoinBoughtTo[i], (CoinAmounts[i] * theCoin.USD * USDkurs) - (CoinAmounts[i] * CoinBoughtTo[i] * USDkurs)); } BindingContext = this; MyCoinList.ItemsSource = NewCoins; TotalAmountinDKK.Text = "Total DKK: " + TotalAmountDKK.ToString(); TotalOutcomeinDKK.Text = "Total Over-/Underskud: " + Math.Round((TotalOutcomeDKK), 2, MidpointRounding.AwayFromZero).ToString(); }
//Opret coins i Newcoin listen private void CreateCoin(string coinname, float btc, float usd, double myamount, double amountusd, double amountdkk, double coinboughtto, double coinoutcomedkk) { CoinValue coin = new CoinValue(); coin.CoinName = coinname; coin.BTC = btc; coin.USD = usd; coin.MyAmount = myamount; coin.AmountUSD = amountusd; coin.AmountDKK = amountdkk; TotalAmountDKK += amountdkk; TotalOutcomeDKK += coinoutcomedkk; coin.CoinBoughtTo = coinboughtto; coin.CoinOutcomeDKK = coinoutcomedkk; NewCoins.Add(coin); }
public async Task <string> GetCoinsAsync(string code) { var client = new System.Net.Http.HttpClient(); client.DefaultRequestHeaders.Add("Accept", "application/json"); var address = $"https://min-api.cryptocompare.com/data/price?fsym={code}&tsyms=BTC,USD"; //?format=application/json"; var response = await client.GetAsync(address); var CoinJson = response.Content.ReadAsStringAsync().Result; CoinValue theCoin = JsonConvert.DeserializeObject <CoinValue>(CoinJson); return(CoinJson); }
public DashPage() { InitializeComponent(); UpdateMyCoins(); //MineCoinsArray.ItemsSource = MyCoinsValues; CoinButton.Clicked += async(s, e) => { var code = CoinCode.Text; //CoinInfo.Text += await GetCoinsAsync(code); TheCoinJson = await GetCoinsAsync(code); CoinValue theCoin = JsonConvert.DeserializeObject <CoinValue>(TheCoinJson); CoinValue c = new CoinValue(); c = new CoinValue { CoinName = code, USD = theCoin.USD, BTC = theCoin.BTC }; CoinInfo.Text += String.Format("Coin Name: {0} USD: {1} BTC: {2}", code, theCoin.USD, theCoin.BTC); //CoinInfo.Text += "Coinname: " + code + " USD: " + theCoin.TRX.USD + " BTC: " + theCoin.TRX.BTC; }; //airportButton.Clicked += async (s, e) => //{ // //CoinInfo.Text = await GetCoinsAsync(); // TheCoinJson = await GetCoinsAsync(); // //Coin.Rootobject theCoin = JsonConvert.DeserializeObject<Coin.Rootobject>(TheCoinJson); // //var Items = JsonConvert.DeserializeObject<List<Coin>>(TheCoinJson); // //ListView1.ItemsSource = Items; // Coin theCoin = JsonConvert.DeserializeObject<Coin>(TheCoinJson); // CoinInfo.Text = "USD: " + theCoin.USD.ToString() + "BTC: " + theCoin.BTC; //}; }
public void SpawnCoins(GameObject _coin, Vector3 _pos, float _vel, int _coinValue, int _numCoins) { for (int i = 0; i < _numCoins; ++i) { GameObject newCoin = Instantiate(_coin, _pos, Quaternion.identity); Vector2 outDir = new Vector2(Random.Range(-1.0f, 1.0f), Random.Range(-1.0f, 1.0f)); outDir.Normalize(); Rigidbody2D rb = newCoin.GetComponent <Rigidbody2D>(); //rb.AddRelativeForce(new Vector2(outDir.x * coinOutForce, outDir.y * coinOutForce)); rb.velocity = new Vector2(outDir.x * _vel, outDir.y * _vel); CoinValue cv = newCoin.GetComponent <CoinValue>(); cv.value = _coinValue; var go = newCoin; NetworkServer.Spawn(go); } }
public void ModifyHp(float value) { if (isInvincible) { return; } //syncing of hp if (!isServer) { return; } currHp += value; if (currHp <= 0) { if (gameObject.tag.Equals("EnemyBoss")) { Global.Instance.bossIsDead = true; Global.Instance.victory = true; } if (!gameObject.tag.Equals("Player")) { PlayerPrefs.SetInt(PREFTYPE.NUM_OF_KILLS.ToString(), PlayerPrefs.GetInt(PREFTYPE.NUM_OF_KILLS.ToString(), 0) + 1); Global.Instance.player.SendMessage("AddScore", 2); float chance = Random.Range(0.0f, 1.0f); if (chance > 0.75f) { if (coinPrefab) { GameObject temp = Instantiate(coinPrefab); temp.transform.position = this.transform.position; CoinValue cvscript = temp.GetComponent <CoinValue>(); cvscript.value = Random.Range(10, 30); } } Destroy(gameObject); } } }
protected override void OnPaint(PaintEventArgs eventArgs) { Rectangle rect = eventArgs.ClipRectangle; rect.Inflate(-1, -1); if (ProgressBarRenderer.IsSupported && (_controlType == AccountType.Unknown)) { rect.Width = Convert.ToInt32(Math.Round((1.0M * rect.Width * Value) / (Maximum - Minimum))); ProgressBarRenderer.DrawHorizontalChunks(eventArgs.Graphics, rect); } else { Rectangle r = Rectangle.Empty; int w = ((_controlType == AccountType.VendingMachine ? rect.Height : rect.Width) - 15) / (Maximum - Minimum); for (int i = 0; i < Value; i++) { r = _controlType == AccountType.VendingMachine ? new Rectangle(0, i * w, rect.Width, 25) : new Rectangle(i * w, 0, 25, rect.Height); eventArgs.Graphics.FillEllipse(new SolidBrush(BackColor), r); eventArgs.Graphics.DrawEllipse(new Pen(ForeColor), r); } if (!r.IsEmpty) { string s = CoinValue.ToString(); if (_controlType == AccountType.VendingMachine) { r.Inflate(s.Length > 1 ? -1 : -6, -3); } else { r.Inflate(s.Length > 1 ? 0 : -5, -4); } Font f = Parent == null ? new Font("Microsoft Sans Serif", 12, FontStyle.Bold) : new Font(Parent.Font.FontFamily, 12, Parent.Font.Style | FontStyle.Bold); eventArgs.Graphics.DrawString(s, f, new SolidBrush(ForeColor), r); } } }
public void activate(Vector2 position, DropItemType drop_type, int drop_value) { if (state == DropState.Active) { return; } state = DropState.Active; this.position = position; if (drop_type == DropItemType.CoinDrop) { dropItem = DropItemType.CoinDrop; if (Enum.IsDefined(typeof(CoinValue), drop_value)) { this.value = (CoinValue)drop_value; } else { throw new System.InvalidOperationException("value is not specified in Coin Value"); } isKnockedBack = false; float randDir = (float)(Game1.rand.NextDouble() * 3.14 * 2); knockBack(new Vector2((float)Math.Cos(randDir), (float)Math.Sin(randDir)), 0.0f, 0); switch (value) { case CoinValue.Loonie: image_size = 0.75f; break; case CoinValue.Twoonie: image_size = 0.75f; break; case CoinValue.Laurier: image_size = 0.75f; break; case CoinValue.MacDonald: image_size = 0.90f; break; case CoinValue.Elizabeth: image_size = 0.90f; break; case CoinValue.Mackenzie: image_size = 0.90f; break; case CoinValue.Borden: image_size = 1.0f; break; default: image_size = 0.75f; value = CoinValue.Loonie; break; } } else if (drop_type == DropItemType.MedDrop) { dropItem = DropItemType.MedDrop; if (Enum.IsDefined(typeof(MedValue), drop_value)) { this.med_value = (MedValue)drop_value; } else { throw new System.InvalidOperationException("value is not specified in Coin Value"); } isKnockedBack = false; float randDir = (float)(Game1.rand.NextDouble() * 3.14 * 2); knockBack(new Vector2((float)Math.Cos(randDir), (float)Math.Sin(randDir)), 0.0f, 0); switch (med_value) { case MedValue.smallPack: image_size = 0.65f; break; case MedValue.mediumPack: image_size = 0.80f; break; case MedValue.largePack: image_size = 0.90f; break; case MedValue.fullPack: image_size = 1.0f; break; default: image_size = 0.65f; med_value = MedValue.smallPack; break; } } else if (drop_type == DropItemType.AmmoDrop) { dropItem = DropItemType.AmmoDrop; if (Enum.IsDefined(typeof(AmmoValue), drop_value)) { this.ammo_value = (AmmoValue)drop_value; } else { throw new System.InvalidOperationException("value is not specified in Coin Value"); } isKnockedBack = false; float randDir = (float)(Game1.rand.NextDouble() * 3.14 * 2); knockBack(new Vector2((float)Math.Cos(randDir), (float)Math.Sin(randDir)), 0.0f, 0); switch (ammo_value) { case AmmoValue.smallAmmo: image_size = 0.65f; break; case AmmoValue.mediumAmmo: image_size = 0.80f; break; case AmmoValue.largeAmmo: image_size = 1.0f; break; case AmmoValue.fullAmmo: image_size = 1.0f; break; default: image_size = 0.65f; med_value = MedValue.smallPack; break; } } else { throw new System.InvalidOperationException("not a valid dropItem"); } }
/// <summary>Фильтрует монеты пользователя по их достоинству</summary> /// <param name="value">CoinValue</param> internal static IQueryable<UserCoinLink> FilterByCoinValue(this IQueryable<UserCoinLink> query, CoinValue value) { return query.Where(x => x.Coin.CoinValue == value); }
public Coin(CoinValue value, CoinSide side) { Value = value; Side = side; }
public static IQueryable<VendingMachineCoinLink> FilterByCoinValue( this IQueryable<VendingMachineCoinLink> query, CoinValue value) { return query.Where(x => x.Coin.CoinValue == value); }
public void CoinReturnsValueForValidCoid(double diameter, double width, double weight, CoinValue coinValue) { var coin = new Coin(diameter, width, weight); coin.Value.ShouldBe(coinValue); }
public CoinDetailViewModel(CoinValue coin = null) { Coin = coin; }