public void Stroke(Path2D path)
 {
 }
Пример #2
0
 public Path2D(Path2D other)
 {
 }
 public bool IsPointInPath(Path2D path, double x, double y, CanvasWindingRule winding)
 {
     return false;
 }
 public bool IsPointInStroke(Path2D path, double x, double y)
 {
     return false;
 }
 public void Fill(Path2D path, CanvasWindingRule winding)
 {
 }
 public void Fill(Path2D path)
 {
 }
 public void Clip(Path2D path, CanvasWindingRule winding)
 {
 }
 public void Clip(Path2D path)
 {
 }
Пример #9
0
 public Path2D(Path2D other)
 {
 }