Пример #1
0
        protected void GetRotatedDrawLocation(float interp, out float x, out float y, out float angle)
        {
            angle = GetDrawAngle(interp);
            float abs_x = GetDrawLocationX(interp);
            float abs_y = GetDrawLocationY(interp);

            // Need to rotate points
            PointF vec = new PointF(abs_x, abs_y);
            vec = vec.Rotate(-angle);
            x = vec.X;
            y = vec.Y;
        }