Пример #1
0
        public void LoadHeightMap()
        {
            int x, y;

            string FilePath = Path.Combine(Folder, "offset.png");

            if (File.Exists(FilePath))
            {
                using (Bitmap Map = new Bitmap(FilePath))
                {
                    HeightMapOffset = new System.Drawing.Color[Map.Width, Map.Height];
                    for (x = 0; x < Map.Width; ++x)
                    {
                        for (y = 0; y < Map.Height; ++y)
                        {
                            HeightMapOffset[x, y] = Map.GetPixel(x, y);
                        }
                    }
                }

                FilePath = Path.Combine(Folder, "terrain.png");
                using (Bitmap Map = new Bitmap(FilePath))
                {
                    HeightMapTerrain = new System.Drawing.Color[Map.Width, Map.Height];
                    for (x = 0; x < Map.Width; ++x)
                    {
                        for (y = 0; y < Map.Height; ++y)
                        {
                            HeightMapTerrain[x, y] = Map.GetPixel(x, y);
                        }
                    }
                }
            }
        }
Пример #2
0
        private void button1_Click(object sender, EventArgs e)
        {
            dropDown();
            setActivation();
            n = new NeuralNetwork((int)Math.Sqrt(100), 10, 0.1, act);
            if (openFileDialog1.ShowDialog() == DialogResult.OK)
            {
                path = openFileDialog1.FileName;
            }

            n.ReadDataFromFile(path);
            bcVisualization.Matrix = null;
            n.Normalize            = true;
            n.StartLearning();


            System.Drawing.Color[,] colorMatrix = null;
            colorMatrix            = n.ColorSOFM();
            bcVisualization.Matrix = colorMatrix;

            bcVisualization.Invalidate();
            AddLegend();
            n.Normalize = true;
            length      = n.Patterns.Count;
        }
Пример #3
0
        /// <summary>
        /// 타일 리스트 세팅
        /// </summary>
        public void SetTileList(string sResourcePath)
        {
            //  sResourcePath = @"C:\Users\wjkim\Source\Repos\Serenade\Serenade\Resource\Residential.png";
            SplitImage splitImage = new SplitImage();
            Bitmap     resource   = new Bitmap(sResourcePath);

            System.Drawing.Color[,] color = splitImage.GetBitmapPixel(resource);
            List <Bitmap> resourceSplit = splitImage.GetDivisionBitmap(color, 16, 16);

            WrapPanel wpTileGroup = new WrapPanel();

            wpTileGroup.Orientation = Orientation.Horizontal;
            wpTileGroup.Width       = color.GetLength(0);
            wpTileGroup.Height      = color.GetLength(1);

            wpTileGroup.Margin = new Thickness(5);

            for (int i = 0; i < resourceSplit.Count; i++)
            {
                //// 임시 전체 색상 적용
                //Color testColor = Color.FromRgb(0, 100, byte.Parse(20.ToString()));

                //UcTile ucTile = new UcTile();

                //ucTile.LbName = testColor.ToString();
                //ucTile.ColorTileImage = testColor;
                //ucTile.IsTileType = false;
                //wpTileList.Children.Add(ucTile);
                UcTile ucTile = new UcTile();
                ucTile.BitmapTileImage = resourceSplit[i];
                wpTileGroup.Children.Add(ucTile);
            }
            wpTileList.Children.Add(wpTileGroup);
        }
Пример #4
0
        public void CreateWorld()
        {
            level = LoadLevel();

            for (int x = 0; x < tiles.GetLength(0); x++)
            {
                for (int y = 0; y < tiles.GetLength(1); y++)
                {
                    Tile newTile = Tiles.GetTile(level[x, y]);
                    newTile.position.X = x;
                    newTile.position.Y = y;
                    tiles[x, y]        = newTile;
                }
            }


            character  = new Entity(Tiles.GetTile(2).spriteLocation, new Vector2(), 0, tiles[1, 1]);
            character1 = new Entity(Tiles.GetTile(2).spriteLocation, new Vector2(), 0, tiles[1, 10]);
            character2 = new Entity(Tiles.GetTile(2).spriteLocation, new Vector2(), 0, tiles[24, 4]);
            character3 = new Entity(Tiles.GetTile(2).spriteLocation, new Vector2(), 0, tiles[6, 6]);
            character4 = new Entity(Tiles.GetTile(2).spriteLocation, new Vector2(), 0, tiles[10, 10]);
            character.destinationTile  = tiles[51, 3];
            character1.destinationTile = tiles[51, 3];
            character2.destinationTile = tiles[51, 3];
            character3.destinationTile = tiles[51, 3];
            character4.destinationTile = tiles[51, 3];

            buttonBuild   = GUIButtons.GetButton(0);
            buttonBuild.X = 0;
            buttonBuild.Y = 0;
        }
Пример #5
0
        /// <summary>
        /// 입력받은 Color Array에서 지정된 넓이, 높이, 위치 만큼 가로로 분할하여 비트맵을 반환한다.
        /// </summary>
        public List <Bitmap> GetDivisionBitmap(System.Drawing.Color[,] pixel, int width, int height)
        {
            List <Bitmap> arrBitmap = new List <Bitmap>();

            // 세로 타일 수
            for (int j = 0; j < pixel.GetLength(1) / height; j++)
            {
                // 가로 타일 수
                for (int i = 0; i < pixel.GetLength(0) / width; i++)
                {
                    Bitmap bitmap = new Bitmap(width, height);
                    // 타일 하나 만들기
                    for (int x = 0; x < width; x++)
                    {
                        for (int y = 0; y < height; y++)
                        {
                            int left = x + width * i;
                            int top  = y + height * j;
                            bitmap.SetPixel(x, y, pixel[left, top]);
                        }
                    }
                    // 만든거 담기
                    arrBitmap.Add(bitmap);
                }
            }

            return(arrBitmap);
        }
Пример #6
0
    private System.Drawing.Color[,] GetColors(Color32[] colors, int width, int height)
    {
        System.Drawing.Color[,] res = null;

        if (colors != null && colors.Length == width * height)
        {
            res = new System.Drawing.Color[width, height];

            for (int i = 0; i < width; i++)
            {
                for (int j = 0; j < height; j++)
                {
                    Color32 color32 = colors[i + width * j];

                    res[i, height - j - 1] = System.Drawing.Color.FromArgb(color32.a, color32.r, color32.g, color32.b);
                }
            }
        }
        else
        {
            Debug.LogError("Colors input wrong");
        }

        return(res);
    }
Пример #7
0
        private static void WriteImage(DefineBitsLossless2Tag image, string path)
        {
            if (File.Exists(path))
            {
                return;
            }

            System.Drawing.Color[,] table = image.GetARGBMap();

            int width  = table.GetLength(0);
            int height = table.GetLength(1);

            using (var payload = new Image <Rgba32>(width, height))
            {
                for (int y = 0; y < height; y++)
                {
                    for (int x = 0; x < width; x++)
                    {
                        System.Drawing.Color pixel = table[x, y];
                        payload[x, y] = new Rgba32(pixel.R, pixel.G, pixel.B, pixel.A);
                    }
                }

                using (var output = new StreamWriter(path))
                {
                    payload.SaveAsPng(output.BaseStream);
                }
            }
        }
Пример #8
0
 private void InitTexture()
 {
     textureArray = new System.Drawing.Color[imgWidth, imgHeight];
     for (int i = 0; i < imgWidth; i++)
     {
         for (int j = 0; j < imgHeight; j++)
         {
             textureArray[i, j] = texture.GetPixel(i, j);
         }
     }
 }
Пример #9
0
        private void predictButton_Click(object sender, EventArgs e)
        {
            dropDown();
            setActivation();
            string sourceFile = "", destinationFile = @"D:\Adrian-Andrin\Documents\School\Intelligent System 2\SOFM\SelfOrganizingMap\sampletest.txt";

            if (path != null)
            {
                try
                {
                    File.Copy(path, destinationFile, true);
                }
                catch (IOException iox)
                {
                    Console.WriteLine(iox.Message);
                }
                path = destinationFile;

                string testfile = "";
                MessageBox.Show("Load Test Data");
                if (openFileDialog1.ShowDialog() == DialogResult.OK)
                {
                    openFileDialog1.Title = "Load Test Data";
                    testfile = openFileDialog1.FileName;
                }
                string contents = File.ReadAllText(testfile);
                File.AppendAllText(path, contents + "Un-Identified");
                n.ExistentClasses.Clear();
                n = new NeuralNetwork((int)Math.Sqrt(100), 10, 0.1, act);

                n.ReadDataFromFile(path);

                bcVisualization.Matrix = null;
                n.Normalize            = true;
                n.StartLearning();
                System.Drawing.Color[,] colorMatrix = null;
                colorMatrix = n.ColorSOFM();


                bcVisualization.Matrix = colorMatrix;

                bcVisualization.Invalidate();
                AddLegend();
                n.Normalize = true;
                length      = n.Patterns.Count;

                //File.Delete(destinationFile);
            }
            else
            {
                MessageBox.Show("LOAD DATA SET FIRST");
            }
        }
Пример #10
0
        public static Bitmap FromColorsMatrix(System.Drawing.Color[,] colors)
        {
            var bitmap = new Bitmap(colors.GetLength(1), colors.GetLength(0));

            for (int y = 0; y < bitmap.Height; y++)
            {
                for (int x = 0; x < bitmap.Width; x++)
                {
                    bitmap.SetPixel(x, y, colors[y, x]);
                }
            }

            return(bitmap);
        }
Пример #11
0
        // The constructor uses SixLabors ImageSharp to read the image file.
        // The Image< Rgba32 > acts like an array of pixels indexed by column and row.
        // Each pixel is stored in an Rgba32 object.
        // Representation is a 2D array of pixels indexed by row and column.
        // Each pixel is stored in a Color object.

        public Retina(string path)
        {
            using Image <Rgba32> img6L = Image.Load <Rgba32>(path);
            Pixels = new SD.Color[img6L.Height, img6L.Width];

            for (int row = 0; row < Pixels.GetLength(0); row++)
            {
                for (int col = 0; col < Pixels.GetLength(1); col++)
                {
                    int x = col;
                    int y = row;

                    Rgba32   p = img6L[x, y];
                    SD.Color c = SD.Color.FromArgb(p.A, p.R, p.G, p.B);

                    Pixels[row, col] = c;
                }
            }
        }
Пример #12
0
        public BitmapHelper(string path)
        {
            Bitmap bitmap;

            try
            {
                bitmap = (Bitmap)Image.FromFile(path);
            }
            catch (Exception)
            {
                bitmap = new Bitmap(10, 10);
                for (int i = 0; i < 10; i++)
                {
                    for (int w = 0; w < 10; w++)
                    {
                        bitmap.SetPixel(i, w, System.Drawing.Color.White);
                    }
                }
            }
            var    bmpData = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height), ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb);
            IntPtr ptr     = bmpData.Scan0;
            int    bytes   = Math.Abs(bmpData.Stride) * bitmap.Height;

            byte[] rgbValues = new byte[bytes];
            System.Runtime.InteropServices.Marshal.Copy(ptr, rgbValues, 0, bytes);
            colors = new System.Drawing.Color[bitmap.Width, bitmap.Height];
            for (int counter = 0; counter < rgbValues.Length; counter += 4)
            {
                int i_am = counter / 4;
                colors[i_am % bitmap.Width, i_am / bitmap.Width]
                    =
                        System.Drawing.Color.FromArgb(
                            rgbValues[counter + 3],
                            rgbValues[counter + 2],
                            rgbValues[counter + 1],
                            rgbValues[counter + 0]);
            }
            bitmap.UnlockBits(bmpData);
            bitmap.Dispose();
        }
Пример #13
0
        private void RayTracerForm_Load(object sender, EventArgs e)
        {
            this.Show();

            Stopwatch sw = Stopwatch.StartNew();

            System.Drawing.Color[,] pixels = FixedTracer.RayTracer.RenderDefaultScene(width, height, 16);
            //System.Drawing.Color[,] pixels = DoubleTracer.RayTracer.RenderDefaultScene(width, height);
            sw.Stop();
            Console.WriteLine("Elapsed: {0:0.00}s", sw.Elapsed.TotalSeconds);

            for (int y = 0; y < height; y++)
            {
                for (int x = 0; x < width; x++)
                {
                    bitmap.SetPixel(x, y, pixels[x, y]);
                }
            }

            pictureBox.Refresh();
            pictureBox.Invalidate();
        }
Пример #14
0
        private void init(Bitmap bitmap)
        {
            var    bmpData = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height), ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb);
            IntPtr ptr     = bmpData.Scan0;
            int    bytes   = Math.Abs(bmpData.Stride) * bitmap.Height;

            byte[] rgbValues = new byte[bytes];
            System.Runtime.InteropServices.Marshal.Copy(ptr, rgbValues, 0, bytes);
            colors = new System.Drawing.Color[bitmap.Width, bitmap.Height];
            for (int counter = 0; counter < rgbValues.Length; counter += 4)
            {
                int i_am = counter / 4;
                colors[i_am % bitmap.Width, i_am / bitmap.Width]
                    =
                        System.Drawing.Color.FromArgb(
                            rgbValues[counter + 3],
                            rgbValues[counter + 2],
                            rgbValues[counter + 1],
                            rgbValues[counter + 0]);
            }
            bitmap.UnlockBits(bmpData);
            bitmap.Dispose();
        }
Пример #15
0
    private void OnGUI()
    {
        if (!_initDone)
        {
            return;
        }

        GUILayout.BeginVertical();

        _camId = GUILayout.TextField(_camId);

        if (GUILayout.Button("打开摄像头"))
        {
            int camId = 0;

            int.TryParse(_camId, out camId);

            _camera = JMCameraManager.Instance.GetCamera(camId);

            _img.texture = _camera.CameraTexture;

            if (_camera != null)
            {
                _camera.Open((int)_img.rectTransform.rect.width, (int)_img.rectTransform.rect.height);

                Debug.Log(_camera);
            }
        }

        if (GUILayout.Button("关闭摄像头"))
        {
            if (_camera != null)
            {
                _camera.Close();
            }
        }

        if (GUILayout.Button("重连摄像头"))
        {
            if (_camera != null)
            {
                _camera.ReConnect((int)_img.rectTransform.rect.width, (int)_img.rectTransform.rect.height);
            }
        }

        if (GUILayout.Button("拍照"))
        {
            if (_camera != null)
            {
                _camera.Snapshot((Color32[] colors) =>
                {
                    System.Drawing.Color[,] resColors = GetColors(colors, (int)_img.rectTransform.rect.width, (int)_img.rectTransform.rect.height);

                    System.Threading.ThreadPool.QueueUserWorkItem((state) =>
                    {
                        System.Diagnostics.Stopwatch sw = new System.Diagnostics.Stopwatch();

                        sw.Start();

                        JMColorsHandler handler = new JMColorsHandler(resColors);

                        handler.Effect(JMImageEffect.Relief, System.Drawing.Imaging.ImageFormat.Png, (datas) =>
                        {
                            Loom.QueueOnMainThread(() =>
                            {
                                SetTexture(datas);
                            });
                        });

                        sw.Stop();

                        Debug.Log(sw.ElapsedMilliseconds);
                    });
                });
            }
        }

        GUILayout.EndVertical();
    }
Пример #16
0
        public IEnumerable <int> Xeq(RunTime context)
        {
            this.context = context;

            //if (mode == 1)                          //  appear one row @ a time - left to right
            //{
            //    int intr = (EndPoint.X - StartPoint.X) / 20;
            //    for (int row = 0; row < 9; row++)
            //    {
            //        for (int col = 0; col < 11; col++)
            //            context[bgnndx[row, col]] = bmi.Colors[bmi.Indices[row, col]];

            //        yield return StartPoint.X + intr * (row + 1);
            //    }
            //}
            //else if (mode == 2 || mode == 4)        // 2 = slide in from right and then out to left, 4 - slide in from right & stop
            //{
            //    for (int lup = 0; lup < 11; lup+=2)
            //    {
            //        for (int col = 0; col <= lup; col++)
            //            copycol(col, 10 - lup + col);

            //        yield return context.CurTime + 4;
            //    }

            //    if (mode == 2)
            //    {
            //        for (int lup = 2; lup <= 12; lup += 2)
            //        {
            //            int col;
            //            for (col = lup; col < 11 && col - lup < 11; col++)
            //                copycol(col, col - lup);
            //            for (col = 11 - lup; col < 11; col++)
            //                if (col >= 0)
            //                    restorecol(col);

            //            yield return context.CurTime + 4;

            //        };
            //    }
            //    yield break;
            //}
            //else if (mode == 3)
            //{
            //    int thrds = (EndPoint.X - StartPoint.X) / 3;
            //    int intr = thrds / 10;
            //    for (int row = 0; row < 9; row++)
            //    {
            //        for (int col = 0; col < 11; col++)
            //            context[bgnndx[row, col]] = bmi.Colors[bmi.Indices[row, col]];

            //        yield return context.CurTime + intr;
            //    }

            //    yield return StartPoint.X + thrds;

            //    int pre = 0;
            //    int nxt = 11;
            //    int starttime = context.CurTime;
            //    int endtime = context.CurTime + thrds;
            //    while (context.CurTime < endtime)
            //    {
            //        float fraction = 2 * (context.CurTime - starttime) / (float)thrds;
            //        if (fraction > 1) break;
            //        for (int row = 0; row < 9; row++)
            //        {
            //            for (int col = 0; col < 11; col++)
            //                context[bgnndx[row, col]] = factor(bmi.Colors[bmi.Indices[row, col + pre]], bmi.Colors[bmi.Indices[row, col + nxt]], fraction);
            //        }
            //        yield return context.CurTime + 4;
            //    }

            //    yield return endtime;

            //    pre = 11;
            //    nxt = 22;
            //    starttime = context.CurTime;
            //    endtime = EndPoint.X;
            //    while (context.CurTime < endtime)
            //    {
            //        float fraction = 2 * (context.CurTime - starttime) / (float)thrds;
            //        if (fraction > 1) break;
            //        for (int row = 0; row < 9; row++)
            //        {
            //            for (int col = 0; col < 11; col++)
            //                context[bgnndx[row, col]] = factor(bmi.Colors[bmi.Indices[row, col + pre]], bmi.Colors[bmi.Indices[row, col + nxt]], fraction);
            //        }
            //        yield return context.CurTime + 4;
            //    }
            //}
            bool first = true;

            foreach (var tran in Transition.Transitions)
            {
                if (tran is StepTransition_Position)
                {
                    if (first)
                    {
                        first  = false;
                        bgnndx = new int[9, 11];
                        int ndx = 0;
                        foreach (var itm in Global.Instance.LitDict.Values.OfType <Lit>()
                                 .Where(v => regex.IsMatch(v.Name))
                                 .OrderByDescending(v => v.Row).ThenBy(v => v.Column))
                        {
                            bgnndx[(ndx / 11), (ndx++ % 11)] = itm.GlobalIndex;
                        }

                        before = new SD.Color[9, 11];
                        for (int row = 0; row < 9; row++)
                        {
                            for (int col = 0; col < 11; col++)
                            {
                                before[row, col] = context[bgnndx[row, col]];
                            }
                        }
                    }

                    var poser = (StepTransition_Position)tran;
                    int x     = poser.X;
                    int y     = poser.Y;
                    int steps = 0;
                    do
                    {
                        for (int col = 0; col < 11; col++)
                        {
                            restorecol(col);
                        }

                        for (int row = 0, srcrow = row - y; row < 9; row++, srcrow++)
                        {
                            if ((srcrow >= 0) && (srcrow < 9))
                            {
                                for (int col = 0, srccol = col - x; col < 11; col++, srccol++)
                                {
                                    if ((srccol >= 0) && (srccol < 11))
                                    {
                                        context[bgnndx[row, col]] = bmi.Pixels.Pixels[bmi.Indices[srcrow, srccol]];
                                    }
                                }
                            }
                        }

                        x += poser.XStep;
                        y += poser.YStep;
                        steps++;

                        yield return(context.CurTime + 4);
                    } while (steps <= poser.Steps);
                }
                else if (tran is StepTransition_Fade)
                {
                    var fader = (StepTransition_Fade)tran;

                    switch (fader.Fade)
                    {
                    case 10:
                    {
                        //var fader = (StepTransition_Fade)tran;
                        bgnColor[] initClr = Global.Instance.LitDict.Values.OfType <Lit>()
                                             .Where(v => regex.IsMatch(v.Name))
                                             .Select(l => new bgnColor()
                            {
                                clr = context.Colors[l.GlobalIndex], Ndx = l.GlobalIndex
                            })
                                             .ToArray();
                        float start   = this.startTimeMark.Time;
                        float endTime = this.endTimeMark.Time;

                        int fade = 0;
                        do
                        {
                            float fraction;
                            if (start >= endTime)
                            {
                                fraction = 1;
                            }
                            else
                            {
                                fraction = Math.Min((context.CurTime - start) / (endTime - start), 1);
                            }

                            int ndx = 0;
                            foreach (var bgn in initClr)
                            {
                                context[bgn.Ndx] = factor(bgn.clr, this.palet[ndx++], fraction);
                            }

                            fade++;

                            yield return(context.CurTime + 4);
                        } while (context.CurTime < endTime);
                    }
                    break;

                    case 0:
                    {
                        var litx = Global.Instance.LitDict.Values.OfType <Lit>()
                                   .Where(v => regex.IsMatch(v.Name));
                        if (selector != null)
                        {
                            litx = litx.Where(lit => selector(lit));
                        }
                        if (orderby != null)
                        {
                            litx = litx.OrderBy(lit => orderby(lit));
                        }

                        bgnColor[] initClr = litx
                                             .Select(l => new bgnColor()
                            {
                                clr = context[l.GlobalIndex], Ndx = l.GlobalIndex
                            })
                                             .ToArray();

                        int ndx = 0;
                        foreach (var bgn in initClr)
                        {
                            context[bgn.Ndx] = this.palet[ndx++];
                        }
                    }
                    break;

                    case 1:
                    {
                        bgnColor[] initClr = Global.Instance.LitDict.Values.OfType <Lit>()
                                             .Where(v => regex.IsMatch(v.Name))
                                             .Select(l => new bgnColor()
                            {
                                clr = context[(int)l.GlobalIndex], Ndx = (int)l.GlobalIndex
                            })
                                             .ToArray();

                        int ndx = 0;
                        foreach (var bgn in initClr)
                        {
                            context[bgn.Ndx] = this.palet[ndx++];
                        }

                        yield return(context.CurTime + 4);

                        foreach (var bgn in initClr)
                        {
                            context[bgn.Ndx] = bgn.clr;
                        }
                    }
                    break;
                    }
                }
                else if (tran is StepTransition_Linear)
                {
                    var linear = (StepTransition_Linear)tran;

                    var litx = Global.Instance.LitDict.Values.OfType <Lit>()
                               .Where(v => regex.IsMatch(v.Name));
                    if (selector != null)
                    {
                        litx = litx.Where(lit => selector(lit));
                    }
                    if (orderby != null)
                    {
                        litx = litx.OrderBy(lit => orderby(lit));
                    }
                    int[][] lits;
                    if (groupby != null)
                    {
                        lits = litx.GroupBy(lit => groupby(lit), (key, grp) => grp.Select(lit => lit.GlobalIndex).ToArray()).ToArray();
                    }
                    else
                    {
                        lits = litx.Select(lit => new int[] { lit.GlobalIndex }).ToArray();
                    }
                    float start    = this.startTimeMark.Time;
                    float endTime  = this.endTimeMark.Time;
                    var   fade     = linear.Fade;
                    var   backward = (mode & 1) > 0;
                    var   climb    = (mode & 2) > 0;
                    var   rotate   = (mode & 4) > 0;

                    int ndx  = 0;
                    int indx = 0;
                    if (rotate)
                    {
                        do
                        {
                            for (ndx = 0; ndx < lits.Count(); ndx++)
                            {
                                foreach (var indy in lits[backward ? lits.Count() - 1 - ndx : ndx])
                                {
                                    context[indy] = this.palet[ndx + indx];
                                }
                            }
                            indx += (backward) ? lits.Length - 1 : 1;

                            yield return(context.CurTime + 4 * 4);
                        } while (context.CurTime < endTime);
                    }
                    else if (!climb)
                    {
                        do
                        {
                            float fraction;
                            if (start >= endTime)
                            {
                                fraction = 1;
                            }
                            else
                            {
                                fraction = Math.Min((context.CurTime - start) / (endTime - start), 1);
                            }

                            int newptr = (int)Math.Ceiling(lits.Count() * fraction);
                            for (; ndx < newptr; ndx++)
                            {
                                foreach (var indy in lits[backward ? lits.Count() - 1 - ndx : ndx])
                                {
                                    context[indy] = this.palet[indx];
                                }
                                indx++;
                            }

                            yield return(context.CurTime + 4);
                        } while (context.CurTime < endTime);

                        for (; ndx < lits.Count(); ndx++)
                        {
                            foreach (var indy in lits[backward ? lits.Count() - 1 - ndx : ndx])
                            {
                                context[indy] = this.palet[indx];
                            }
                            indx++;
                        }
                    }
                    else
                    {
                        do
                        {
                            float fraction;
                            if (start >= endTime)
                            {
                                fraction = 1;
                            }
                            else
                            {
                                fraction = Math.Min((context.CurTime - start) / (endTime - start), 1);
                            }

                            int newptr = (int)Math.Ceiling((lits.Count() - 1) * fraction);
                            indx = 0;
                            try
                            {
                                for (ndx = newptr; ndx >= 0; ndx--)
                                {
                                    foreach (var indy in lits[backward ? lits.Count() - 1 - ndx : ndx])
                                    {
                                        context[indy] = this.palet[indx];
                                    }
                                    indx++;
                                }
                            }
                            catch (Exception e)
                            {
                            }

                            yield return(context.CurTime + 4);
                        } while (context.CurTime < endTime);

                        indx = 0;
                        for (ndx = lits.Length - 1; ndx >= 0; ndx--)
                        {
                            foreach (var indy in lits[backward ? lits.Count() - 1 - ndx : ndx])
                            {
                                context[indy] = this.palet[indx];
                            }
                            indx++;
                        }
                    }
                }
            }

            //yield return EndPoint.X;

            //for (int row = 0; row < 9; row++)
            //    for (int col = 0; col < 11; col++)
            //        context[bgnndx[row, col]] = System.Drawing.Color.Black;
        }
Пример #17
0
        public void LoadHeightMap()
        {
            int x, y;

            string FilePath = Path.Combine(Folder, "offset.png");
            if (File.Exists(FilePath))
            {
                using (Bitmap Map = new Bitmap(FilePath))
                {
                    HeightMapOffset = new System.Drawing.Color[Map.Width, Map.Height];
                    for (x = 0; x < Map.Width; ++x)
                    {
                        for (y = 0; y < Map.Height; ++y)
                        {
                            HeightMapOffset[x, y] = Map.GetPixel(x, y);
                        }
                    }
                }

                FilePath = Path.Combine(Folder, "terrain.png");
                using (Bitmap Map = new Bitmap(FilePath))
                {
                    HeightMapTerrain = new System.Drawing.Color[Map.Width, Map.Height];
                    for (x = 0; x < Map.Width; ++x)
                    {
                        for (y = 0; y < Map.Height; ++y)
                        {
                            HeightMapTerrain[x, y] = Map.GetPixel(x, y);
                        }
                    }
                }
            }
        }
Пример #18
0
        public void DetectObjects()
        {
            if (ProcessImage == null)
            {
                return; // Hasn't applied any filters yet
            }
            if (OutputImage != null)
            {
                OutputImage.Dispose(); // Reset output image
                OutputImage = new Bitmap(ProcessImage.Size.Width, ProcessImage.Size.Height);
            }
            else
            {
                OutputImage = new Bitmap(ProcessImage.Size.Width, ProcessImage.Size.Height);
            }

            IsBusy = true;
            System.Drawing.Color[,] OriginalColors = new System.Drawing.Color[ProcessImage.Size.Width, ProcessImage.Size.Height];
            System.Drawing.Color[,] InputColors    = new System.Drawing.Color[ProcessImage.Size.Width, ProcessImage.Size.Height];
            System.Drawing.Color[,] OutputColors   = null;

            for (int x = 0; x < ProcessImage.Size.Width; x++)
            {
                for (int y = 0; y < ProcessImage.Size.Height; y++)
                {
                    InputColors[x, y] = ProcessImage.GetPixel(x, y);
                }
            }

            for (int x = 0; x < InputImage.Size.Width; x++)
            {
                for (int y = 0; y < InputImage.Size.Height; y++)
                {
                    OriginalColors[x, y] = InputImage.GetPixel(x, y);
                }
            }

            ThreadPool.QueueUserWorkItem(o =>
            {
                DetectObjects dobj = new DetectObjects();
                dobj.detectObjects(InputColors);
                var listIObj = dobj.getDetectedObjects();
                foreach (var iObj in listIObj)
                {
                    InputColors = iObj.FillObject(InputColors);
                }

                dobj = new DetectObjects();
                dobj.detectRugbyBalls(InputColors);
                listIObj     = dobj.getDetectedBalls();
                OutputColors = dobj.ColorTheBalls(OriginalColors);

                string message = String.Format("We detected {0} object{1} which consisted of {2} rugby ball{3}", dobj.getDetectedObjects().Count,
                                               dobj.getDetectedObjects().Count != 1 ? "s" : "",
                                               dobj.getDetectedBalls().Count,
                                               dobj.getDetectedBalls().Count != 1 ? "s" : "");
                if (dobj.getDetectedBalls().Count > 0)
                {
                    message += "\nDetected balls can be seen with a red outline.";
                }

                MessageBox.Show(message, "Detect rugby balls", MessageBoxButton.OK);


                /*foreach (var iObj in listIObj) // Should be only balls
                 * {
                 *  if (OutputColors == null)
                 *      OutputColors = iObj.ColorizeVectors(InputColors);
                 *  else
                 *      OutputColors = iObj.ColorizeVectors(OutputColors);
                 * }*/

                Application.Current.Dispatcher.BeginInvoke(new Action(() =>
                {
                    for (int x = 0; x < InputImage.Size.Width; x++)
                    {
                        for (int y = 0; y < InputImage.Size.Height; y++)
                        {
                            OutputImage.SetPixel(x, y, OutputColors[x, y]);
                        }
                    }

                    NewImage = System.Windows.Interop.Imaging.CreateBitmapSourceFromHBitmap( // Display output image
                        OutputImage.GetHbitmap(),
                        IntPtr.Zero,
                        System.Windows.Int32Rect.Empty,
                        BitmapSizeOptions.FromWidthAndHeight(ProcessImage.Size.Width, ProcessImage.Size.Height));

                    IsBusy = false;
                }));
            });
        }