public bool ProcessMulti(float[] buffers, bool[] bufferAdds, uint numberOfSamples, float[] volumes, double masterBpm = 0.0f, double masterMsElapsedSinceLastBeat = -1.0, double phase = -1.0, double quantum = -1.0) { if (pObject != IntPtr.Zero) { return(SuperpoweredAdvancedAudioPlayerWrapper.ProcessMulti(pObject, buffers, bufferAdds, numberOfSamples, volumes, masterBpm, masterMsElapsedSinceLastBeat, phase, quantum)); } return(false); }