Пример #1
0
 /// <summary>
 /// Event handler for when the Options menu entry is selected.
 /// </summary>
 void LaunchTest2(object sender, EventArgs e)
 {
     LoadingScreen.Load(ScreenManager, true, new YinTest2());
 }
Пример #2
0
 /// <summary>
 /// Event handler for when the Play Game menu entry is selected.
 /// </summary>
 void PlayGameMenuEntrySelected(object sender, EventArgs e)
 {
     LoadingScreen.Load(ScreenManager, true, new GameplayMain());
 }
 /// <summary>
 /// Event handler for when the user selects ok on the "are you sure
 /// you want to quit" message box. This uses the loading screen to
 /// transition from the game back to the main menu screen.
 /// </summary>
 void ConfirmQuitMessageBoxAccepted(object sender, EventArgs e)
 {
     IsPaused = false;
     LoadingScreen.Load(ScreenManager, false, new BackgroundScreen(),
                        new MainMenuScreen());
 }
Пример #4
0
 /// <summary>
 /// Event handler for when the Options menu entry is selected.
 /// </summary>
 void LaunchTest1(object sender, EventArgs e)
 {
     LoadingScreen.Load(ScreenManager, true, new ScottTest1());
 }
Пример #5
0
 /// <summary>
 /// Event handler for when the Options menu entry is selected.
 /// </summary>
 void LaunchTest3(object sender, EventArgs e)
 {
     LoadingScreen.Load(ScreenManager, true, new GregTestMultiPlanes());
 }
Пример #6
0
 /// <summary>
 /// Event handler for when the Options menu entry is selected.
 /// </summary>
 void LaunchTest2(object sender, EventArgs e)
 {
     LoadingScreen.Load(ScreenManager, true, new GregTestPlaneWithHoles());
 }
Пример #7
0
 /// <summary>
 /// Event handler for when the Options menu entry is selected.
 /// </summary>
 void LaunchTest1(object sender, EventArgs e)
 {
     LoadingScreen.Load(ScreenManager, true, new GregTestFlatPlane());
     //LoadingScreen.Load(ScreenManager, true, new GameplayScreen());
 }