Пример #1
0
 void Start()
 {
     manager  = FindObjectOfType <FireWorksManager>();
     sprite   = GetComponent <SpriteRenderer>();
     anim     = GetComponent <Animator>();
     IsActive = true;
 }
Пример #2
0
        /// <summary>
        /// オープニング花火を生み出す
        /// </summary>
        public void OpeningFire(FireWork FireWork, Vector2 FirePosition, FireWorksManager manager)
        {
            --fireNum.Value;
            fieldStatus.fireInterval = gameStatus.initFireInterval;
            var Fire = Instantiate(FireWork, FirePosition, Quaternion.identity) as FireWork;

            Fire.OpeningFireInitialize(manager);
        }