Пример #1
0
        private void InitialiseScene()
        {
            m_objectsToDraw.Clear();
            m_drawCollisionModels = false;
            avatar.Z = 0.0f;

            //Corridor corridor = new Corridor(-1.5f, 0.0f, 4.0f, 1.5f, 6.0f, -500.0f);

            //m_objectsToDraw.Add(corridor);

            m_VideoTextureManager = new VideoTextureManager(Textures.ListOfTextureFilePaths("jpeg", true));
        }
Пример #2
0
        private void InitialiseScene()
        {
            m_objectsToDraw.Clear();
            m_drawCollisionModels = false;
            avatar.Z = 0.0f;

            //Corridor corridor = new Corridor(-1.5f, 0.0f, 4.0f, 1.5f, 6.0f, -500.0f);

            //m_objectsToDraw.Add(corridor);

            m_VideoTextureManager = new VideoTextureManager(Textures.ListOfTextureFilePaths("jpeg", true));

        }